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A Simple Baseline for Pose Tracking in Videos of Crowded Scenes

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 Added by Li Yuan
 Publication date 2020
and research's language is English




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This paper presents our solution to ACM MM challenge: Large-scale Human-centric Video Analysis in Complex Eventscite{lin2020human}; specifically, here we focus on Track3: Crowd Pose Tracking in Complex Events. Remarkable progress has been made in multi-pose training in recent years. However, how to track the human pose in crowded and complex environments has not been well addressed. We formulate the problem as several subproblems to be solved. First, we use a multi-object tracking method to assign human ID to each bounding box generated by the detection model. After that, a pose is generated to each bounding box with ID. At last, optical flow is used to take advantage of the temporal information in the videos and generate the final pose tracking result.



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Video-based human pose estimation in crowded scenes is a challenging problem due to occlusion, motion blur, scale variation and viewpoint change, etc. Prior approaches always fail to deal with this problem because of (1) lacking of usage of temporal information; (2) lacking of training data in crowded scenes. In this paper, we focus on improving human pose estimation in videos of crowded scenes from the perspectives of exploiting temporal context and collecting new data. In particular, we first follow the top-down strategy to detect persons and perform single-person pose estimation for each frame. Then, we refine the frame-based pose estimation with temporal contexts deriving from the optical-flow. Specifically, for one frame, we forward the historical poses from the previous frames and backward the future poses from the subsequent frames to current frame, leading to stable and accurate human pose estimation in videos. In addition, we mine new data of similar scenes to HIE dataset from the Internet for improving the diversity of training set. In this way, our model achieves best performance on 7 out of 13 videos and 56.33 average w_AP on test dataset of HIE challenge.
Detecting and recognizing human action in videos with crowded scenes is a challenging problem due to the complex environment and diversity events. Prior works always fail to deal with this problem in two aspects: (1) lacking utilizing information of the scenes; (2) lacking training data in the crowd and complex scenes. In this paper, we focus on improving spatio-temporal action recognition by fully-utilizing the information of scenes and collecting new data. A top-down strategy is used to overcome the limitations. Specifically, we adopt a strong human detector to detect the spatial location of each frame. We then apply action recognition models to learn the spatio-temporal information from video frames on both the HIE dataset and new data with diverse scenes from the internet, which can improve the generalization ability of our model. Besides, the scenes information is extracted by the semantic segmentation model to assistant the process. As a result, our method achieved an average 26.05 wf_mAP (ranking 1st place in the ACM MM grand challenge 2020: Human in Events).
86 - Hanbin Dai , Hailin Shi , Wu Liu 2021
The performance of human pose estimation depends on the spatial accuracy of keypoint localization. Most existing methods pursue the spatial accuracy through learning the high-resolution (HR) representation from input images. By the experimental analysis, we find that the HR representation leads to a sharp increase of computational cost, while the accuracy improvement remains marginal compared with the low-resolution (LR) representation. In this paper, we propose a design paradigm for cost-effective network with LR representation for efficient pose estimation, named FasterPose. Whereas the LR design largely shrinks the model complexity, yet how to effectively train the network with respect to the spatial accuracy is a concomitant challenge. We study the training behavior of FasterPose, and formulate a novel regressive cross-entropy (RCE) loss function for accelerating the convergence and promoting the accuracy. The RCE loss generalizes the ordinary cross-entropy loss from the binary supervision to a continuous range, thus the training of pose estimation network is able to benefit from the sigmoid function. By doing so, the output heatmap can be inferred from the LR features without loss of spatial accuracy, while the computational cost and model size has been significantly reduced. Compared with the previously dominant network of pose estimation, our method reduces 58% of the FLOPs and simultaneously gains 1.3% improvement of accuracy. Extensive experiments show that FasterPose yields promising results on the common benchmarks, i.e., COCO and MPII, consistently validating the effectiveness and efficiency for practical utilization, especially the low-latency and low-energy-budget applications in the non-GPU scenarios.
Multi-object tracking has been studied for decades. However, when it comes to tracking pedestrians in extremely crowded scenes, we are limited to only few works. This is an important problem which gives rise to several challenges. Pre-trained object detectors fail to localize targets in crowded sequences. This consequently limits the use of data-association based multi-target tracking methods which rely on the outcome of an object detector. Additionally, the small apparent target size makes it challenging to extract features to discriminate targets from their surroundings. Finally, the large number of targets greatly increases computational complexity which in turn makes it hard to extend existing multi-target tracking approaches to high-density crowd scenarios. In this paper, we propose a tracker that addresses the aforementioned problems and is capable of tracking hundreds of people efficiently. We formulate online crowd tracking as Binary Quadratic Programing. Our formulation employs targets individual information in the form of appearance and motion as well as contextual cues in the form of neighborhood motion, spatial proximity and grouping constraints, and solves detection and data association simultaneously. In order to solve the proposed quadratic optimization efficiently, where state-of art commercial quadratic programing solvers fail to find the answer in a reasonable amount of time, we propose to use the most recent version of the Modified Frank Wolfe algorithm, which takes advantage of SWAP-steps to speed up the optimization. We show that the proposed formulation can track hundreds of targets efficiently and improves state-of-art results by significant margins on eleven challenging high density crowd sequences.
142 - He Chen , Pengfei Guo , Pengfei Li 2020
Epipolar constraints are at the core of feature matching and depth estimation in current multi-person multi-camera 3D human pose estimation methods. Despite the satisfactory performance of this formulation in sparser crowd scenes, its effectiveness is frequently challenged under denser crowd circumstances mainly due to two sources of ambiguity. The first is the mismatch of human joints resulting from the simple cues provided by the Euclidean distances between joints and epipolar lines. The second is the lack of robustness from the naive formulation of the problem as a least squares minimization. In this paper, we depart from the multi-person 3D pose estimation formulation, and instead reformulate it as crowd pose estimation. Our method consists of two key components: a graph model for fast cross-view matching, and a maximum a posteriori (MAP) estimator for the reconstruction of the 3D human poses. We demonstrate the effectiveness and superiority of our proposed method on four benchmark datasets.
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