No Arabic abstract
Contrastive representation learning has shown to be effective to learn representations from unlabeled data. However, much progress has been made in vision domains relying on data augmentations carefully designed using domain knowledge. In this work, we propose i-Mix, a simple yet effective domain-agnostic regularization strategy for improving contrastive representation learning. We cast contrastive learning as training a non-parametric classifier by assigning a unique virtual class to each data in a batch. Then, data instances are mixed in both the input and virtual label spaces, providing more augmented data during training. In experiments, we demonstrate that i-Mix consistently improves the quality of learned representations across domains, including image, speech, and tabular data. Furthermore, we confirm its regularization effect via extensive ablation studies across model and dataset sizes. The code is available at https://github.com/kibok90/imix.
Deep neural networks have been widely studied in autonomous driving applications such as semantic segmentation or depth estimation. However, training a neural network in a supervised manner requires a large amount of annotated labels which are expensive and time-consuming to collect. Recent studies leverage synthetic data collected from a virtual environment which are much easier to acquire and more accurate compared to data from the real world, but they usually suffer from poor generalization due to the inherent domain shift problem. In this paper, we propose a Domain-Agnostic Contrastive Learning (DACL) which is a two-stage unsupervised domain adaptation framework with cyclic adversarial training and contrastive loss. DACL leads the neural network to learn domain-agnostic representation to overcome performance degradation when there exists a difference between training and test data distribution. Our proposed approach achieves better performance in the monocular depth estimation task compared to previous state-of-the-art methods and also shows effectiveness in the semantic segmentation task.
While supervised learning has enabled great progress in many applications, unsupervised learning has not seen such widespread adoption, and remains an important and challenging endeavor for artificial intelligence. In this work, we propose a universal unsupervised learning approach to extract useful representations from high-dimensional data, which we call Contrastive Predictive Coding. The key insight of our model is to learn such representations by predicting the future in latent space by using powerful autoregressive models. We use a probabilistic contrastive loss which induces the latent space to capture information that is maximally useful to predict future samples. It also makes the model tractable by using negative sampling. While most prior work has focused on evaluating representations for a particular modality, we demonstrate that our approach is able to learn useful representations achieving strong performance on four distinct domains: speech, images, text and reinforcement learning in 3D environments.
Generative Adversarial Networks (GANs) have shown remarkable results in modeling complex distributions, but their evaluation remains an unsettled issue. Evaluations are essential for: (i) relative assessment of different models and (ii) monitoring the progress of a single model throughout training. The latter cannot be determined by simply inspecting the generator and discriminator loss curves as they behave non-intuitively. We leverage the notion of duality gap from game theory to propose a measure that addresses both (i) and (ii) at a low computational cost. Extensive experiments show the effectiveness of this measure to rank different GAN models and capture the typical GAN failure scenarios, including mode collapse and non-convergent behaviours. This evaluation metric also provides meaningful monitoring on the progression of the loss during training. It highly correlates with FID on natural image datasets, and with domain specific scores for text, sound and cosmology data where FID is not directly suitable. In particular, our proposed metric requires no labels or a pretrained classifier, making it domain agnostic.
Contrastive learning (CL) is effective in learning data representations without label supervision, where the encoder needs to contrast each positive sample over multiple negative samples via a one-vs-many softmax cross-entropy loss. However, conventional CL is sensitive to how many negative samples are included and how they are selected. Proposed in this paper is a doubly CL strategy that contrasts positive samples and negative ones within themselves separately. We realize this strategy with contrastive attraction and contrastive repulsion (CACR) makes the query not only exert a greater force to attract more distant positive samples but also do so to repel closer negative samples. Theoretical analysis reveals the connection between CACR and CL from the perspectives of both positive attraction and negative repulsion and shows the benefits in both efficiency and robustness brought by separately contrasting within the sampled positive and negative pairs. Extensive large-scale experiments on standard vision tasks show that CACR not only consistently outperforms existing CL methods on benchmark datasets in representation learning, but also provides interpretable contrastive weights, demonstrating the efficacy of the proposed doubly contrastive strategy.
We introduce Mix&Match (M&M) - a training framework designed to facilitate rapid and effective learning in RL agents, especially those that would be too slow or too challenging to train otherwise. The key innovation is a procedure that allows us to automatically form a curriculum over agents. Through such a curriculum we can progressively train more complex agents by, effectively, bootstrapping from solutions found by simpler agents. In contradistinction to typical curriculum learning approaches, we do not gradually modify the tasks or environments presented, but instead use a process to gradually alter how the policy is represented internally. We show the broad applicability of our method by demonstrating significant performance gains in three different experimental setups: (1) We train an agent able to control more than 700 actions in a challenging 3D first-person task; using our method to progress through an action-space curriculum we achieve both faster training and better final performance than one obtains using traditional methods. (2) We further show that M&M can be used successfully to progress through a curriculum of architectural variants defining an agents internal state. (3) Finally, we illustrate how a variant of our method can be used to improve agent performance in a multitask setting.