No Arabic abstract
We address the challenging problem of semi-supervised learning in the context of multiple visual interpretations of the world by finding consensus in a graph of neural networks. Each graph node is a scene interpretation layer, while each edge is a deep net that transforms one layer at one node into another from a different node. During the supervised phase edge networks are trained independently. During the next unsupervised stage edge nets are trained on the pseudo-ground truth provided by consensus among multiple paths that reach the nets start and end nodes. These paths act as ensemble teachers for any given edge and strong consensus is used for high-confidence supervisory signal. The unsupervised learning process is repeated over several generations, in which each edge becomes a student and also part of different ensemble teachers for training other students. By optimizing such consensus between different paths, the graph reaches consistency and robustness over multiple interpretations and generations, in the face of unknown labels. We give theoretical justifications of the proposed idea and validate it on a large dataset. We show how prediction of different representations such as depth, semantic segmentation, surface normals and pose from RGB input could be effectively learned through self-supervised consensus in our graph. We also compare to state-of-the-art methods for multi-task and semi-supervised learning and show superior performance.
The recent success of implicit neural scene representations has presented a viable new method for how we capture and store 3D scenes. Unlike conventional 3D representations, such as point clouds, which explicitly store scene properties in discrete, localized units, these implicit representations encode a scene in the weights of a neural network which can be queried at any coordinate to produce these same scene properties. Thus far, implicit representations have primarily been optimized to estimate only the appearance and/or 3D geometry information in a scene. We take the next step and demonstrate that an existing implicit representation (SRNs) is actually multi-modal; it can be further leveraged to perform per-point semantic segmentation while retaining its ability to represent appearance and geometry. To achieve this multi-modal behavior, we utilize a semi-supervised learning strategy atop the existing pre-trained scene representation. Our method is simple, general, and only requires a few tens of labeled 2D segmentation masks in order to achieve dense 3D semantic segmentation. We explore two novel applications for this semantically aware implicit neural scene representation: 3D novel view and semantic label synthesis given only a single input RGB image or 2D label mask, as well as 3D interpolation of appearance and semantics.
Semantic segmentation and vision-based geolocalization in aerial images are challenging tasks in computer vision. Due to the advent of deep convolutional nets and the availability of relatively low cost UAVs, they are currently generating a growing attention in the field. We propose a novel multi-task multi-stage neural network that is able to handle the two problems at the same time, in a single forward pass. The first stage of our network predicts pixelwise class labels, while the second stage provides a precise location using two branches. One branch uses a regression network, while the other is used to predict a location map trained as a segmentation task. From a structural point of view, our architecture uses encoder-decoder modules at each stage, having the same encoder structure re-used. Furthermore, its size is limited to be tractable on an embedded GPU. We achieve commercial GPS-level localization accuracy from satellite images with spatial resolution of 1 square meter per pixel in a city-wide area of interest. On the task of semantic segmentation, we obtain state-of-the-art results on two challenging datasets, the Inria Aerial Image Labeling dataset and Massachusetts Buildings.
We study the problem of semi-supervised learning on graphs, for which graph neural networks (GNNs) have been extensively explored. However, most existing GNNs inherently suffer from the limitations of over-smoothing, non-robustness, and weak-generalization when labeled nodes are scarce. In this paper, we propose a simple yet effective framework---GRAPH RANDOM NEURAL NETWORKS (GRAND)---to address these issues. In GRAND, we first design a random propagation strategy to perform graph data augmentation. Then we leverage consistency regularization to optimize the prediction consistency of unlabeled nodes across different data augmentations. Extensive experiments on graph benchmark datasets suggest that GRAND significantly outperforms state-of-the-art GNN baselines on semi-supervised node classification. Finally, we show that GRAND mitigates the issues of over-smoothing and non-robustness, exhibiting better generalization behavior than existing GNNs. The source code of GRAND is publicly available at https://github.com/Grand20/grand.
Affective Behavior Analysis is an important part in human-computer interaction. Existing multi-task affective behavior recognition methods suffer from the problem of incomplete labeled datasets. To tackle this problem, this paper presents a semi-supervised model with a mean teacher framework to leverage additional unlabeled data. To be specific, a multi-task model is proposed to learn three different kinds of facial affective representations simultaneously. After that, the proposed model is assigned to be student and teacher networks. When training with unlabeled data, the teacher network is employed to predict pseudo labels for student network training, which allows it to learn from unlabeled data. Experimental results showed that our proposed method achieved much better performance than baseline model and ranked 4th in both competition track 1 and track 2, and 6th in track 3, which verifies that the proposed network can effectively learn from incomplete datasets.
Attempting to fully exploit the rich information of topological structure and node features for attributed graph, we introduce self-supervised learning mechanism to graph representation learning and propose a novel Self-supervised Consensus Representation Learning (SCRL) framework. In contrast to most existing works that only explore one graph, our proposed SCRL method treats graph from two perspectives: topology graph and feature graph. We argue that their embeddings should share some common information, which could serve as a supervisory signal. Specifically, we construct the feature graph of node features via k-nearest neighbor algorithm. Then graph convolutional network (GCN) encoders extract features from two graphs respectively. Self-supervised loss is designed to maximize the agreement of the embeddings of the same node in the topology graph and the feature graph. Extensive experiments on real citation networks and social networks demonstrate the superiority of our proposed SCRL over the state-of-the-art methods on semi-supervised node classification task. Meanwhile, compared with its main competitors, SCRL is rather efficient.