No Arabic abstract
Pre-trained Transformer-based neural architectures have consistently achieved state-of-the-art performance in the Natural Language Inference (NLI) task. Since NLI examples encompass a variety of linguistic, logical, and reasoning phenomena, it remains unclear as to which specific concepts are learnt by the trained systems and where they can achieve strong generalization. To investigate this question, we propose a taxonomic hierarchy of categories that are relevant for the NLI task. We introduce TAXINLI, a new dataset, that has 10k examples from the MNLI dataset (Williams et al., 2018) with these taxonomic labels. Through various experiments on TAXINLI, we observe that whereas for certain taxonomic categories SOTA neural models have achieved near perfect accuracies - a large jump over the previous models - some categories still remain difficult. Our work adds to the growing body of literature that shows the gaps in the current NLI systems and datasets through a systematic presentation and analysis of reasoning categories.
A long-term goal of artificial intelligence is to have an agent execute commands communicated through natural language. In many cases the commands are grounded in a visual environment shared by the human who gives the command and the agent. Execution of the command then requires mapping the command into the physical visual space, after which the appropriate action can be taken. In this paper we consider the former. Or more specifically, we consider the problem in an autonomous driving setting, where a passenger requests an action that can be associated with an object found in a street scene. Our work presents the Talk2Car dataset, which is the first object referral dataset that contains commands written in natural language for self-driving cars. We provide a detailed comparison with related datasets such as ReferIt, RefCOCO, RefCOCO+, RefCOCOg, Cityscape-Ref and CLEVR-Ref. Additionally, we include a performance analysis using strong state-of-the-art models. The results show that the proposed object referral task is a challenging one for which the models show promising results but still require additional research in natural language processing, computer vision and the intersection of these fields. The dataset can be found on our website: http://macchina-ai.eu/
Learning to follow instructions is of fundamental importance to autonomous agents for vision-and-language navigation (VLN). In this paper, we study how an agent can navigate long paths when learning from a corpus that consists of shorter ones. We show that existing state-of-the-art agents do not generalize well. To this end, we propose BabyWalk, a new VLN agent that is learned to navigate by decomposing long instructions into shorter ones (BabySteps) and completing them sequentially. A special design memory buffer is used by the agent to turn its past experiences into contexts for future steps. The learning process is composed of two phases. In the first phase, the agent uses imitation learning from demonstration to accomplish BabySteps. In the second phase, the agent uses curriculum-based reinforcement learning to maximize rewards on navigation tasks with increasingly longer instructions. We create two new benchmark datasets (of long navigation tasks) and use them in conjunction with existing ones to examine BabyWalks generalization ability. Empirical results show that BabyWalk achieves state-of-the-art results on several metrics, in particular, is able to follow long instructions better. The codes and the datasets are released on our project page https://github.com/Sha-Lab/babywalk.
Machine learning techniques have deeply rooted in our everyday life. However, since it is knowledge- and labor-intensive to pursue good learning performance, human experts are heavily involved in every aspect of machine learning. In order to make machine learning techniques easier to apply and reduce the demand for experienced human experts, automated machine learning (AutoML) has emerged as a hot topic with both industrial and academic interest. In this paper, we provide an up to date survey on AutoML. First, we introduce and define the AutoML problem, with inspiration from both realms of automation and machine learning. Then, we propose a general AutoML framework that not only covers most existing approaches to date but also can guide the design for new methods. Subsequently, we categorize and review the existing works from two aspects, i.e., the problem setup and the employed techniques. Finally, we provide a detailed analysis of AutoML approaches and explain the reasons underneath their successful applications. We hope this survey can serve as not only an insightful guideline for AutoML beginners but also an inspiration for future research.
The recent work of Clark et al. introduces the AI2 Reasoning Challenge (ARC) and the associated ARC dataset that partitions open domain, complex science questions into an Easy Set and a Challenge Set. That paper includes an analysis of 100 questions with respect to the types of knowledge and reasoning required to answer them; however, it does not include clear definitions of these types, nor does it offer information about the quality of the labels. We propose a comprehensive set of definitions of knowledge and reasoning types necessary for answering the questions in the ARC dataset. Using ten annotators and a sophisticated annotation interface, we analyze the distribution of labels across the Challenge Set and statistics related to them. Additionally, we demonstrate that although naive information retrieval methods return sentences that are irrelevant to answering the query, sufficient supporting text is often present in the (ARC) corpus. Evaluating with human-selected relevant sentences improves the performance of a neural machine comprehension model by 42 points.
Allowing humans to interactively train artificial agents to understand language instructions is desirable for both practical and scientific reasons, but given the poor data efficiency of the current learning methods, this goal may require substantial research efforts. Here, we introduce the BabyAI research platform to support investigations towards including humans in the loop for grounded language learning. The BabyAI platform comprises an extensible suite of 19 levels of increasing difficulty. The levels gradually lead the agent towards acquiring a combinatorially rich synthetic language which is a proper subset of English. The platform also provides a heuristic expert agent for the purpose of simulating a human teacher. We report baseline results and estimate the amount of human involvement that would be required to train a neural network-based agent on some of the BabyAI levels. We put forward strong evidence that current deep learning methods are not yet sufficiently sample efficient when it comes to learning a language with compositional properties.