Do you want to publish a course? Click here

Adversarially Training for Audio Classifiers

118   0   0.0 ( 0 )
 Publication date 2020
and research's language is English




Ask ChatGPT about the research

In this paper, we investigate the potential effect of the adversarially training on the robustness of six advanced deep neural networks against a variety of targeted and non-targeted adversarial attacks. We firstly show that, the ResNet-56 model trained on the 2D representation of the discrete wavelet transform appended with the tonnetz chromagram outperforms other models in terms of recognition accuracy. Then we demonstrate the positive impact of adversarially training on this model as well as other deep architectures against six types of attack algorithms (white and black-box) with the cost of the reduced recognition accuracy and limited adversarial perturbation. We run our experiments on two benchmarking environmental sound datasets and show that without any imposed limitations on the budget allocations for the adversary, the fooling rate of the adversarially trained models can exceed 90%. In other words, adversarial attacks exist in any scales, but they might require higher adversarial perturbations compared to non-adversarially trained models.



rate research

Read More

Recently, cycle-consistent adversarial network (Cycle-GAN) has been successfully applied to voice conversion to a different speaker without parallel data, although in those approaches an individual model is needed for each target speaker. In this paper, we propose an adversarial learning framework for voice conversion, with which a single model can be trained to convert the voice to many different speakers, all without parallel data, by separating the speaker characteristics from the linguistic content in speech signals. An autoencoder is first trained to extract speaker-independent latent representations and speaker embedding separately using another auxiliary speaker classifier to regularize the latent representation. The decoder then takes the speaker-independent latent representation and the target speaker embedding as the input to generate the voice of the target speaker with the linguistic content of the source utterance. The quality of decoder output is further improved by patching with the residual signal produced by another pair of generator and discriminator. A target speaker set size of 20 was tested in the preliminary experiments, and very good voice quality was obtained. Conventional voice conversion metrics are reported. We also show that the speaker information has been properly reduced from the latent representations.
Many speech processing methods based on deep learning require an automatic and differentiable audio metric for the loss function. The DPAM approach of Manocha et al. learns a full-reference metric trained directly on human judgments, and thus correlates well with human perception. However, it requires a large number of human annotations and does not generalize well outside the range of perturbations on which it was trained. This paper introduces CDPAM, a metric that builds on and advances DPAM. The primary improvement is to combine contrastive learning and multi-dimensional representations to build robust models from limited data. In addition, we collect human judgments on triplet comparisons to improve generalization to a broader range of audio perturbations. CDPAM correlates well with human responses across nine varied datasets. We also show that adding this metric to existing speech synthesis and enhancement methods yields significant improvement, as measured by objective and subjective tests.
Audio captioning aims to automatically generate a natural language description of an audio clip. Most captioning models follow an encoder-decoder architecture, where the decoder predicts words based on the audio features extracted by the encoder. Convolutional neural networks (CNNs) and recurrent neural networks (RNNs) are often used as the audio encoder. However, CNNs can be limited in modelling temporal relationships among the time frames in an audio signal, while RNNs can be limited in modelling the long-range dependencies among the time frames. In this paper, we propose an Audio Captioning Transformer (ACT), which is a full Transformer network based on an encoder-decoder architecture and is totally convolution-free. The proposed method has a better ability to model the global information within an audio signal as well as capture temporal relationships between audio events. We evaluate our model on AudioCaps, which is the largest audio captioning dataset publicly available. Our model shows competitive performance compared to other state-of-the-art approaches.
We explore self-supervised models that can be potentially deployed on mobile devices to learn general purpose audio representations. Specifically, we propose methods that exploit the temporal context in the spectrogram domain. One method estimates the temporal gap between two short audio segments extracted at random from the same audio clip. The other methods are inspired by Word2Vec, a popular technique used to learn word embeddings, and aim at reconstructing a temporal spectrogram slice from past and future slices or, alternatively, at reconstructing the context of surrounding slices from the current slice. We focus our evaluation on small encoder architectures, which can be potentially run on mobile devices during both inference (re-using a common learned representation across multiple downstream tasks) and training (capturing the true data distribution without compromising users privacy when combined with federated learning). We evaluate the quality of the embeddings produced by the self-supervised learning models, and show that they can be re-used for a variety of downstream tasks, and for some tasks even approach the performance of fully supervised models of similar size.
Most audio processing pipelines involve transformations that act on fixed-dimensional input representations of audio. For example, when using the Short Time Fourier Transform (STFT) the DFT size specifies a fixed dimension for the input representation. As a consequence, most audio machine learning models are designed to process fixed-size vector inputs which often prohibits the repurposing of learned models on audio with different sampling rates or alternative representations. We note, however, that the intrinsic spectral information in the audio signal is invariant to the choice of the input representation or the sampling rate. Motivated by this, we introduce a novel way of processing audio signals by treating them as a collection of points in feature space, and we use point cloud machine learning models that give us invariance to the choice of representation parameters, such as DFT size or the sampling rate. Additionally, we observe that these methods result in smaller models, and allow us to significantly subsample the input representation with minimal effects to a trained model performance.

suggested questions

comments
Fetching comments Fetching comments
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا