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DeepGIN: Deep Generative Inpainting Network for Extreme Image Inpainting

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 Added by Chu-Tak Li
 Publication date 2020
and research's language is English




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The degree of difficulty in image inpainting depends on the types and sizes of the missing parts. Existing image inpainting approaches usually encounter difficulties in completing the missing parts in the wild with pleasing visual and contextual results as they are trained for either dealing with one specific type of missing patterns (mask) or unilaterally assuming the shapes and/or sizes of the masked areas. We propose a deep generative inpainting network, named DeepGIN, to handle various types of masked images. We design a Spatial Pyramid Dilation (SPD) ResNet block to enable the use of distant features for reconstruction. We also employ Multi-Scale Self-Attention (MSSA) mechanism and Back Projection (BP) technique to enhance our inpainting results. Our DeepGIN outperforms the state-of-the-art approaches generally, including two publicly available datasets (FFHQ and Oxford Buildings), both quantitatively and qualitatively. We also demonstrate that our model is capable of completing masked images in the wild.



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Image inpainting aims to restore the missing regions and make the recovery results identical to the originally complete image, which is different from the common generative task emphasizing the naturalness of generated images. Nevertheless, existing works usually regard it as a pure generation problem and employ cutting-edge generative techniques to address it. The generative networks fill the main missing parts with realistic contents but usually distort the local structures. In this paper, we formulate image inpainting as a mix of two problems, i.e., predictive filtering and deep generation. Predictive filtering is good at preserving local structures and removing artifacts but falls short to complete the large missing regions. The deep generative network can fill the numerous missing pixels based on the understanding of the whole scene but hardly restores the details identical to the original ones. To make use of their respective advantages, we propose the joint predictive filtering and generative network (JPGNet) that contains three branches: predictive filtering & uncertainty network (PFUNet), deep generative network, and uncertainty-aware fusion network (UAFNet). The PFUNet can adaptively predict pixel-wise kernels for filtering-based inpainting according to the input image and output an uncertainty map. This map indicates the pixels should be processed by filtering or generative networks, which is further fed to the UAFNet for a smart combination between filtering and generative results. Note that, our method as a novel framework for the image inpainting problem can benefit any existing generation-based methods. We validate our method on three public datasets, i.e., Dunhuang, Places2, and CelebA, and demonstrate that our method can enhance three state-of-the-art generative methods (i.e., StructFlow, EdgeConnect, and RFRNet) significantly with the slightly extra time cost.
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Over the last few years, deep learning techniques have yielded significant improvements in image inpainting. However, many of these techniques fail to reconstruct reasonable structures as they are commonly over-smoothed and/or blurry. This paper develops a new approach for image inpainting that does a better job of reproducing filled regions exhibiting fine details. We propose a two-stage adversarial model EdgeConnect that comprises of an edge generator followed by an image completion network. The edge generator hallucinates edges of the missing region (both regular and irregular) of the image, and the image completion network fills in the missing regions using hallucinated edges as a priori. We evaluate our model end-to-end over the publicly available datasets CelebA, Places2, and Paris StreetView, and show that it outperforms current state-of-the-art techniques quantitatively and qualitatively. Code and models available at: https://github.com/knazeri/edge-connect
139 - Tao Yu , Zongyu Guo , Xin Jin 2019
Feature Normalization (FN) is an important technique to help neural network training, which typically normalizes features across spatial dimensions. Most previous image inpainting methods apply FN in their networks without considering the impact of the corrupted regions of the input image on normalization, e.g. mean and variance shifts. In this work, we show that the mean and variance shifts caused by full-spatial FN limit the image inpainting network training and we propose a spatial region-wise normalization named Region Normalization (RN) to overcome the limitation. RN divides spatial pixels into different regions according to the input mask, and computes the mean and variance in each region for normalization. We develop two kinds of RN for our image inpainting network: (1) Basic RN (RN-B), which normalizes pixels from the corrupted and uncorrupted regions separately based on the original inpainting mask to solve the mean and variance shift problem; (2) Learnable RN (RN-L), which automatically detects potentially corrupted and uncorrupted regions for separate normalization, and performs global affine transformation to enhance their fusion. We apply RN-B in the early layers and RN-L in the latter layers of the network respectively. Experiments show that our method outperforms current state-of-the-art methods quantitatively and qualitatively. We further generalize RN to other inpainting networks and achieve consistent performance improvements.
396 - Yu Zeng , Zhe Lin , Huchuan Lu 2020
Recent deep generative inpainting methods use attention layers to allow the generator to explicitly borrow feature patches from the known region to complete a missing region. Due to the lack of supervision signals for the correspondence between missing regions and known regions, it may fail to find proper reference features, which often leads to artifacts in the results. Also, it computes pair-wise similarity across the entire feature map during inference bringing a significant computational overhead. To address this issue, we propose to teach such patch-borrowing behavior to an attention-free generator by joint training of an auxiliary contextual reconstruction task, which encourages the generated output to be plausible even when reconstructed by surrounding regions. The auxiliary branch can be seen as a learnable loss function, i.e. named as contextual reconstruction (CR) loss, where query-reference feature similarity and reference-based reconstructor are jointly optimized with the inpainting generator. The auxiliary branch (i.e. CR loss) is required only during training, and only the inpainting generator is required during the inference. Experimental results demonstrate that the proposed inpainting model compares favourably against the state-of-the-art in terms of quantitative and visual performance.
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