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Two Algorithms for Additive and Fair Division of Mixed Manna

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 Publication date 2020
and research's language is English




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We consider a fair division model in which agents have positive, zero and negative utilities for items. For this model, we analyse one existing fairness property - EFX - and three new and related properties - EFX$_0$, EFX$^3$ and EF1$^3$ - in combination with Pareto-optimality. With general utilities, we give a modified version of an existing algorithm for computing an EF1$^3$ allocation. With $-alpha/0/alpha$ utilities, this algorithm returns an EFX$^3$ and PO allocation. With absolute identical utilities, we give a new algorithm for an EFX and PO allocation. With $-alpha/0/beta$ utilities, this algorithm also returns such an allocation. We report some new impossibility results as well.



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We consider a multi-agent model for fair division of mixed manna (i.e. items for which agents can have positive, zero or negative utilities), in which agents have additive utilities for bundles of items. For this model, we give several general impossibility results and special possibility results for three common fairness concepts (i.e. EF1, EFX, EFX3) and one popular efficiency concept (i.e. PO). We also study how these interact with common welfare objectives such as the Nash, disutility Nash and egalitarian welfares. For example, we show that maximizing the Nash welfare with mixed manna (or minimizing the disutility Nash welfare) does not ensure an EF1 allocation whereas with goods and the Nash welfare it does. We also prove that an EFX3 allocation may not exist even with identical utilities. By comparison, with tertiary utilities, EFX and PO allocations, or EFX3 and PO allocations always exist. Also, with identical utilities, EFX and PO allocations always exist. For these cases, we give polynomial-time algorithms, returning such allocations and approximating further the Nash, disutility Nash and egalitarian welfares in special cases.
71 - Martin Aleksandrov 2020
We consider a fair division setting where indivisible items are allocated to agents. Each agent in the setting has strictly negative, zero or strictly positive utility for each item. We, thus, make a distinction between items that are good for some agents and bad for other agents (i.e. mixed), good for everyone (i.e. goods) or bad for everyone (i.e. bads). For this model, we study axiomatic concepts of allocations such as jealousy-freeness up to one item, envy-freeness up to one item and Pareto-optimality. We obtain many new possibility and impossibility results in regard to combinations of these properties. We also investigate new computational tasks related to such combinations. Thus, we advance the state-of-the-art in fair division of mixed manna.
We study the fair division problem of allocating a mixed manna under additively separable piecewise linear concave (SPLC) utilities. A mixed manna contains goods that everyone likes and bads that everyone dislikes, as well as items that some like and others dislike. The seminal work of Bogomolnaia et al. [Econometrica17] argue why allocating a mixed manna is genuinely more complicated than a good or a bad manna, and why competitive equilibrium is the best mechanism. They also provide the existence of equilibrium and establish its peculiar properties (e.g., non-convex and disconnected set of equilibria even under linear utilities), but leave the problem of computing an equilibrium open. This problem remained unresolved even for only bad manna under linear utilities. Our main result is a simplex-like algorithm based on Lemkes scheme for computing a competitive allocation of a mixed manna under SPLC utilities, a strict generalization of linear. Experimental results on randomly generated instances suggest that our algorithm will be fast in practice. The problem is known to be PPAD-hard for the case of good manna, and we also show a similar result for the case of bad manna. Given these PPAD-hardness results, designing such an algorithm is the only non-brute-force (non-enumerative) option known, e.g., the classic Lemke-Howson algorithm (1964) for computing a Nash equilibrium in a 2-player game is still one of the most widely used algorithms in practice. Our algorithm also yields several new structural properties as simple corollaries. We obtain a (constructive) proof of existence for a far more general setting, membership of the problem in PPAD, rational-valued solution, and odd number of solutions property. The last property also settles the conjecture of Bogomolnaia et al. in the affirmative.
We consider fair division problems where indivisible items arrive one-by-one in an online fashion and are allocated immediately to agents who have additive utilities over these items. Many existing offline mechanisms do not work in this online setting. In addition, many existing axiomatic results often do not transfer from the offline to the online setting. For this reason, we propose here three new online mechanisms, as well as consider the axiomatic properties of three previously proposed online mechanisms. In this paper, we use these mechanisms and characterize classes of online mechanisms that are strategy-proof, and return envy-free and Pareto efficient allocations, as well as combinations of these properties. Finally, we identify an important impossibility result.
We study a new but simple model for online fair division in which indivisible items arrive one-by-one and agents have monotone utilities over bundles of the items. We consider axiomatic properties of mechanisms for this model such as strategy-proofness, envy-freeness, and Pareto efficiency. We prove a number of impossibility results that justify why we consider relaxations of the properties, as well as why we consider restricted preference domains on which good axiomatic properties can be achieved. We propose two mechanisms that have good axiomatic fairness properties on restricted but common preference domains.
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