This paper proposes an adaptive pin-array fixture. The key idea of this research is to use the shape-memorable mechanism of pin array to fix multiple different shaped parts with common pin configuration. The clamping area consists of a matrix of passively slid-able pins that conform themselves to the contour of the target object. Vertical motion of the pins enables the fixture to encase the profile of the object. The shape memorable mechanism is realized by the combination of the rubber bush and fixing mechanism of a pin. Several physical peg-in-hole tasks is conducted to verify the feasibility of the fixture.
We report initial results from the design and evaluation of two pixellated PIN Cadmium Zinc Telluride detectors and an ASIC-based readout system. The prototype imaging PIN detectors consist of 4X4 1.5 mm square indium anode contacts with 0.2 mm spacing and a solid cathode plane on 10X10 mm CdZnTe substrates of thickness 2 mm and 5 mm. The detector readout system, based on low noise preamplifier ASICs, allows for parallel readout of all channels upon cathode trigger. This prototype is under development for use in future astrophysical hard X-ray imagers with 10-600 keV energy response. Measurements of the detector uniformity, spatial resolution, and spectral resolution will be discussed and compared with a similar pixellated MSM detector. Finally, a prototype design for a large imaging array is outlined.
Controlling of a flapping flight is one of the recent research topics related to the field of Flapping Wing Micro Air Vehicle (FW MAV). In this work, an adaptive control system for a four-wing FW MAV is proposed, inspired by its advanced features like quick flight, vertical take-off and landing, hovering, and fast turn, and enhanced manoeuvrability. Sliding Mode Control (SMC) theory has been used to develop the adaptation laws for the proposed adaptive fuzzy controller. The SMC theory confirms the closed-loop stability of the controller. The controller is utilized to control the altitude of the FW MAV, that can adapt to environmental disturbances by tuning the antecedent and consequent parameters of the fuzzy system.
Haptic exploration is a key skill for both robots and humans to discriminate and handle unknown objects or to recognize familiar objects. Its active nature is evident in humans who from early on reliably acquire sophisticated sensory-motor capabilities for active exploratory touch and directed manual exploration that associates surfaces and object properties with their spatial locations. This is in stark contrast to robotics. In this field, the relative lack of good real-world interaction models - along with very restricted sensors and a scarcity of suitable training data to leverage machine learning methods - has so far rendered haptic exploration a largely underdeveloped skill. In the present work, we connect recent advances in recurrent models of visual attention with previous insights about the organisation of human haptic search behavior, exploratory procedures and haptic glances for a novel architecture that learns a generative model of haptic exploration in a simulated three-dimensional environment. The proposed algorithm simultaneously optimizes main perception-action loop components: feature extraction, integration of features over time, and the control strategy, while continuously acquiring data online. We perform a multi-module neural network training, including a feature extractor and a recurrent neural network module aiding pose control for storing and combining sequential sensory data. The resulting haptic meta-controller for the rigid $16 times 16$ tactile sensor array moving in a physics-driven simulation environment, called the Haptic Attention Model, performs a sequence of haptic glances, and outputs corresponding force measurements. The resulting method has been successfully tested with four different objects. It achieved results close to $100 %$ while performing object contour exploration that has been optimized for its own sensor morphology.
In this paper, we present a new vision-based method to control the shape of elastic rods with robot manipulators. Our new method computes parameterized regression features from online sensor measurements that enable to automatically quantify the objects configuration and establish an explicit shape servo-loop. To automatically deform the rod into a desired shape, our adaptive controller iteratively estimates the differential transformation between the robots motion and the relative shape changes; This valuable capability allows to effectively manipulate objects with unknown mechanical models. An auto-tuning algorithm is introduced to adjust the robots shaping motion in real-time based on optimal performance criteria. To validate the proposed theory, we present a detailed numerical and experimental study with vision-guided robotic manipulators.
Recent studies on image memorability have shed light on the visual features that make generic images, object images or face photographs memorable. However, a clear understanding and reliable estimation of natural scene memorability remain elusive. In this paper, we provide an attempt to answer: what exactly makes natural scene memorable. Specifically, we first build LNSIM, a large-scale natural scene image memorability database (containing 2,632 images and memorability annotations). Then, we mine our database to investigate how low-, middle- and high-level handcrafted features affect the memorability of natural scene. In particular, we find that high-level feature of scene category is rather correlated with natural scene memorability. Thus, we propose a deep neural network based natural scene memorability (DeepNSM) predictor, which takes advantage of scene category. Finally, the experimental results validate the effectiveness of DeepNSM.