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FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Prediction

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 Added by Haotian Yang
 Publication date 2020
and research's language is English




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In this paper, we present a large-scale detailed 3D face dataset, FaceScape, and propose a novel algorithm that is able to predict elaborate riggable 3D face models from a single image input. FaceScape dataset provides 18,760 textured 3D faces, captured from 938 subjects and each with 20 specific expressions. The 3D models contain the pore-level facial geometry that is also processed to be topologically uniformed. These fine 3D facial models can be represented as a 3D morphable model for rough shapes and displacement maps for detailed geometry. Taking advantage of the large-scale and high-accuracy dataset, a novel algorithm is further proposed to learn the expression-specific dynamic details using a deep neural network. The learned relationship serves as the foundation of our 3D face prediction system from a single image input. Different than the previous methods, our predicted 3D models are riggable with highly detailed geometry under different expressions. The unprecedented dataset and code will be released to public for research purpose.



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This paper presents a method for riggable 3D face reconstruction from monocular images, which jointly estimates a personalized face rig and per-image parameters including expressions, poses, and illuminations. To achieve this goal, we design an end-to-end trainable network embedded with a differentiable in-network optimization. The network first parameterizes the face rig as a compact latent code with a neural decoder, and then estimates the latent code as well as per-image parameters via a learnable optimization. By estimating a personalized face rig, our method goes beyond static reconstructions and enables downstream applications such as video retargeting. In-network optimization explicitly enforces constraints derived from the first principles, thus introduces additional priors than regression-based methods. Finally, data-driven priors from deep learning are utilized to constrain the ill-posed monocular setting and ease the optimization difficulty. Experiments demonstrate that our method achieves SOTA reconstruction accuracy, reasonable robustness and generalization ability, and supports standard face rig applications.
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Face recognition is one of the most studied research topics in the community. In recent years, the research on face recognition has shifted to using 3D facial surfaces, as more discriminating features can be represented by the 3D geometric information. This survey focuses on reviewing the 3D face recognition techniques developed in the past ten years which are generally categorized into conventional methods and deep learning methods. The categorized techniques are evaluated using detailed descriptions of the representative works. The advantages and disadvantages of the techniques are summarized in terms of accuracy, complexity and robustness to face variation (expression, pose and occlusions, etc). The main contribution of this survey is that it comprehensively covers both conventional methods and deep learning methods on 3D face recognition. In addition, a review of available 3D face databases is provided, along with the discussion of future research challenges and directions.
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