No Arabic abstract
Disturbance estimation for Micro Aerial Vehicles (MAVs) is crucial for robustness and safety. In this paper, we use novel, bio-inspired airflow sensors to measure the airflow acting on a MAV, and we fuse this information in an Unscented Kalman Filter (UKF) to simultaneously estimate the three-dimensional wind vector, the drag force, and other interaction forces (e.g. due to collisions, interaction with a human) acting on the robot. To this end, we present and compare a fully model-based and a deep learning-based strategy. The model-based approach considers the MAV and airflow sensor dynamics and its interaction with the wind, while the deep learning-based strategy uses a Long Short-Term Memory (LSTM) neural network to obtain an estimate of the relative airflow, which is then fused in the proposed filter. We validate our methods in hardware experiments, showing that we can accurately estimate relative airflow of up to 4 m/s, and we can differentiate drag and interaction force.
In this paper, we present Neural-Swarm, a nonlinear decentralized stable controller for close-proximity flight of multirotor swarms. Close-proximity control is challenging due to the complex aerodynamic interaction effects between multirotors, such as downwash from higher vehicles to lower ones. Conventional methods often fail to properly capture these interaction effects, resulting in controllers that must maintain large safety distances between vehicles, and thus are not capable of close-proximity flight. Our approach combines a nominal dynamics model with a regularized permutation-invariant Deep Neural Network (DNN) that accurately learns the high-order multi-vehicle interactions. We design a stable nonlinear tracking controller using the learned model. Experimental results demonstrate that the proposed controller significantly outperforms a baseline nonlinear tracking controller with up to four times smaller worst-case height tracking errors. We also empirically demonstrate the ability of our learned model to generalize to larger swarm sizes.
For humans, both the proprioception and touch sensing are highly utilized when performing haptic perception. However, most approaches in robotics use only either proprioceptive data or touch data in haptic object recognition. In this paper, we present a novel method named Iterative Closest Labeled Point (iCLAP) to link the kinesthetic cues and tactile patterns fundamentally and also introduce its extensions to recognize object shapes. In the training phase, the iCLAP first clusters the features of tactile readings into a codebook and assigns these features with distinct label numbers. A 4D point cloud of the object is then formed by taking the label numbers of the tactile features as an additional dimension to the 3D sensor positions; hence, the two sensing modalities are merged to achieve a synthesized perception of the touched object. Furthermore, we developed and validated hybrid fusion strategies, product based and weighted sum based, to combine decisions obtained from iCLAP and single sensing modalities. Extensive experimentation demonstrates a dramatic improvement of object recognition using the proposed methods and it shows great potential to enhance robot perception ability.
Heterogeneous multi-robot sensing systems are able to characterize physical processes more comprehensively than homogeneous systems. Access to multiple modalities of sensory data allow such systems to fuse information between complementary sources and learn richer representations of a phenomenon of interest. Often, these data are correlated but vary in fidelity, i.e., accuracy (bias) and precision (noise). Low-fidelity data may be more plentiful, while high-fidelity data may be more trustworthy. In this paper, we address the problem of multi-robot online estimation and coverage control by combining low- and high-fidelity data to learn and cover a sensory function of interest. We propose two algorithms for this task of heterogeneous learning and coverage -- namely Stochastic Sequencing of Multi-fidelity Learning and Coverage (SMLC) and Deterministic Sequencing of Multi-fidelity Learning and Coverage (DMLC) -- and prove that they converge asymptotically. In addition, we demonstrate the empirical efficacy of SMLC and DMLC through numerical simulations.
Legged robot navigation in extreme environments can hinder the use of cameras and laser scanners due to darkness, air obfuscation or sensor damage. In these conditions, proprioceptive sensing will continue to work reliably. In this paper, we propose a purely proprioceptive localization algorithm which fuses information from both geometry and terrain class, to localize a legged robot within a prior map. First, a terrain classifier computes the probability that a foot has stepped on a particular terrain class from sensed foot forces. Then, a Monte Carlo-based estimator fuses this terrain class probability with the geometric information of the foot contact points. Results are demonstrated showing this approach operating online and onboard a ANYmal B300 quadruped robot traversing a series of terrain courses with different geometries and terrain types over more than 1.2km. The method keeps the localization error below 20cm using only the information coming from the feet, IMU, and joints of the quadruped.
Wearable robotic hand rehabilitation devices can allow greater freedom and flexibility than their workstation-like counterparts. However, the field is generally lacking effective methods by which the user can operate the device: such controls must be effective, intuitive, and robust to the wide range of possible impairment patterns. Even when focusing on a specific condition, such as stroke, the variety of encountered upper limb impairment patterns means that a single sensing modality, such as electromyography (EMG), might not be sufficient to enable controls for a broad range of users. To address this significant gap, we introduce a multimodal sensing and interaction paradigm for an active hand orthosis. In our proof-of-concept implementation, EMG is complemented by other sensing modalities, such as finger bend and contact pressure sensors. We propose multimodal interaction methods that utilize this sensory data as input, and show they can enable tasks for stroke survivors who exhibit different impairment patterns. We believe that robotic hand orthoses developed as multimodal sensory platforms with help address some of the key challenges in physical interaction with the user.