No Arabic abstract
The problem of predicting peoples participation in real-world events has received considerable attention as it offers valuable insights for human behavior analysis and event-related advertisement. Today social networks (e.g. Twitter) widely reflect large popular events where people discuss their interest with friends. Event participants usually stimulate friends to join the event which propagates a social influence in the network. In this paper, we propose to model the social influence of friends on event attendance. We consider non-geotagged posts besides structures of social groups to infer users attendance. To leverage the information on network topology we apply some of recent graph embedding techniques such as node2vec, HARP and Poincar`e. We describe the approach followed to design the feature space and feed it to a neural network. The performance evaluation is conducted using two large music festivals datasets, namely the VFestival and Creamfields. The experimental results show that our classifier outperforms the state-of-the-art baseline with 89% accuracy observed for the VFestival dataset.
Basic human values represent a set of values such as security, independence, success, kindness, and pleasure, which we deem important to our lives. Each of us holds different values with different degrees of significance. Existing studies show that values of a person can be identified from their social network usage. However, the value priority of a person may change over time due to different factors such as life experiences, influence, social structure and technology. Existing studies do not conduct any analysis regarding the change of users value from the social influence, i.e., group persuasion, form the social media usage. In our research, first, we predict users value score by the influence of friends from their social media usage. We propose a Bounded Confidence Model (BCM) based value dynamics model from 275 different ego networks in Facebook that predicts how social influence may persuade a person to change their value over time. Then, to predict better, we use particle swarm optimization based hyperparameter tuning technique. We observe that these optimized hyperparameters produce accurate future value score. We also run our approach with different machine learning based methods and find support vector regression (SVR) outperforms other regressor models. By using SVR with the best hyperparameters of BCM model, we find the lowest Mean Squared Error (MSE) score 0.00347.
Businesses communicate using Twitter for a variety of reasons -- to raise awareness of their brands, to market new products, to respond to community comments, and to connect with their customers and potential customers in a targeted manner. For businesses to do this effectively, they need to understand which content and structural elements about a tweet make it influential, that is, widely liked, followed, and retweeted. This paper presents a systematic methodology for analyzing commercial tweets, and predicting the influence on their readers. Our model, which use a combination of decoration and meta features, outperforms the prediction ability of the baseline model as well as the tweet embedding model. Further, in order to demonstrate a practical use of this work, we show how an unsuccessful tweet may be engineered (for example, reworded) to increase its potential for success.
Social activities play an important role in peoples daily life since they interact. For recommendations based on social activities, it is vital to have not only the activity information but also individuals social relations. Thanks to the geo-social networks and widespread use of location-aware mobile devices, massive geo-social data is now readily available for exploitation by the recommendation system. In this paper, a novel group recommendation method, called attentive geo-social group recommendation, is proposed to recommend the target user with both activity locations and a group of users that may join the activities. We present an attention mechanism to model the influence of the target user $u_T$ in candidate user groups that satisfy the social constraints. It helps to retrieve the optimal user group and activity topic candidates, as well as explains the group decision-making process. Once the user group and topics are retrieved, a novel efficient spatial query algorithm SPA-DF is employed to determine the activity location under the constraints of the given user group and activity topic candidates. The proposed method is evaluated in real-world datasets and the experimental results show that the proposed model significantly outperforms baseline methods.
Attendance rate is an important indicator of students study motivation, behavior and Psychological status; However, the heterogeneous nature of student attendance rates due to the course registration difference or the online/offline difference in a blended learning environment makes it challenging to compare attendance rates. In this paper, we propose a novel method called Relative Attendance Index (RAI) to measure attendance rates, which reflects students efforts on attending courses. While traditional attendance focuses on the record of a single person or course, relative attendance emphasizes peer attendance information of relevant individuals or courses, making the comparisons of attendance more justified. Experimental results on real-life data show that RAI can indeed better reflect student engagement.
While social networks are widely used as a media for information diffusion, attackers can also strategically employ analytical tools, such as influence maximization, to maximize the spread of adversarial content through the networks. We investigate the problem of limiting the diffusion of negative information by blocking nodes and edges in the network. We formulate the interaction between the defender and the attacker as a Stackelberg game where the defender first chooses a set of nodes to block and then the attacker selects a set of seeds to spread negative information from. This yields an extremely complex bi-level optimization problem, particularly since even the standard influence measures are difficult to compute. Our approach is to approximate the attackers problem as the maximum node domination problem. To solve this problem, we first develop a method based on integer programming combined with constraint generation. Next, to improve scalability, we develop an approximate solution method that represents the attackers problem as an integer program, and then combines relaxation with duality to yield an upper bound on the defenders objective that can be computed using mixed integer linear programming. Finally, we propose an even more scalable heuristic method that prunes nodes from the consideration set based on their degree. Extensive experiments demonstrate the efficacy of our approaches.