Do you want to publish a course? Click here

On-Device Machine Learning: An Algorithms and Learning Theory Perspective

301   0   0.0 ( 0 )
 Added by Sauptik Dhar
 Publication date 2019
and research's language is English




Ask ChatGPT about the research

The predominant paradigm for using machine learning models on a device is to train a model in the cloud and perform inference using the trained model on the device. However, with increasing number of smart devices and improved hardware, there is interest in performing model training on the device. Given this surge in interest, a comprehensive survey of the field from a device-agnostic perspective sets the stage for both understanding the state-of-the-art and for identifying open challenges and future avenues of research. However, on-device learning is an expansive field with connections to a large number of related topics in AI and machine learning (including online learning, model adaptation, one/few-shot learning, etc.). Hence, covering such a large number of topics in a single survey is impractical. This survey finds a middle ground by reformulating the problem of on-device learning as resource constrained learning where the resources are compute and memory. This reformulation allows tools, techniques, and algorithms from a wide variety of research areas to be compared equitably. In addition to summarizing the state-of-the-art, the survey also identifies a number of challenges and next steps for both the algorithmic and theoretical aspects of on-device learning.



rate research

Read More

The conventional federated learning (FedL) architecture distributes machine learning (ML) across worker devices by having them train local models that are periodically aggregated by a server. FedL ignores two important characteristics of contemporary wireless networks, however: (i) the network may contain heterogeneous communication/computation resources, while (ii) there may be significant overlaps in devices local data distributions. In this work, we develop a novel optimization methodology that jointly accounts for these factors via intelligent device sampling complemented by device-to-device (D2D) offloading. Our optimization aims to select the best combination of sampled nodes and data offloading configuration to maximize FedL training accuracy subject to realistic constraints on the network topology and device capabilities. Theoretical analysis of the D2D offloading subproblem leads to new FedL convergence bounds and an efficient sequential convex optimizer. Using this result, we develop a sampling methodology based on graph convolutional networks (GCNs) which learns the relationship between network attributes, sampled nodes, and resulting offloading that maximizes FedL accuracy. Through evaluation on real-world datasets and network measurements from our IoT testbed, we find that our methodology while sampling less than 5% of all devices outperforms conventional FedL substantially both in terms of trained model accuracy and required resource utilization.
Distributed Machine Learning suffers from the bottleneck of synchronization to all-reduce workers updates. Previous works mainly consider better network topology, gradient compression, or stale updates to speed up communication and relieve the bottleneck. However, all these works ignore the importance of reducing the scale of synchronized elements and inevitable serial executed operators. To address the problem, our work proposes the Divide-and-Shuffle Synchronization(DS-Sync), which divides workers into several parallel groups and shuffles group members. DS-Sync only synchronizes the workers in the same group so that the scale of a group is much smaller. The shuffle of workers maintains the algorithms convergence speed, which is interpreted in theory. Comprehensive experiments also show the significant improvements in the latest and popular models like Bert, WideResnet, and DeepFM on challenging datasets.
166 - Kevin Hsieh 2019
The usability and practicality of any machine learning (ML) applications are largely influenced by two critical but hard-to-attain factors: low latency and low cost. Unfortunately, achieving low latency and low cost is very challenging when ML depends on real-world data that are highly distributed and rapidly growing (e.g., data collected by mobile phones and video cameras all over the world). Such real-world data pose many challenges in communication and computation. For example, when training data are distributed across data centers that span multiple continents, communication among data centers can easily overwhelm the limited wide-area network bandwidth, leading to prohibitively high latency and high cost. In this dissertation, we demonstrate that the latency and cost of ML on highly-distributed and rapidly-growing data can be improved by one to two orders of magnitude by designing ML systems that exploit the characteristics of ML algorithms, ML model structures, and ML training/serving data. We support this thesis statement with three contributions. First, we design a system that provides both low-latency and low-cost ML serving (inferencing) over large-scale and continuously-growing datasets, such as videos. Second, we build a system that makes ML training over geo-distributed datasets as fast as training within a single data center. Third, we present a first detailed study and a system-level solution on a fundamental and largely overlooked problem: ML training over non-IID (i.e., not independent and identically distributed) data partitions (e.g., facial images collected by cameras varies according to the demographics of each cameras location).
Federated learning (FL) is becoming a popular paradigm for collaborative learning over distributed, private datasets owned by non-trusting entities. FL has seen successful deployment in production environments, and it has been adopted in services such as virtual keyboards, auto-completion, item recommendation, and several IoT applications. However, FL comes with the challenge of performing training over largely heterogeneous datasets, devices, and networks that are out of the control of the centralized FL server. Motivated by this inherent setting, we make a first step towards characterizing the impact of device and behavioral heterogeneity on the trained model. We conduct an extensive empirical study spanning close to 1.5K unique configurations on five popular FL benchmarks. Our analysis shows that these sources of heterogeneity have a major impact on both model performance and fairness, thus sheds light on the importance of considering heterogeneity in FL system design.
Federated learning (FL) is a recently proposed distributed machine learning paradigm dealing with distributed and private data sets. Based on the data partition pattern, FL is often categorized into horizontal, vertical, and hybrid settings. Despite the fact that many works have been developed for the first two approaches, the hybrid FL setting (which deals with partially overlapped feature space and sample space) remains less explored, though this setting is extremely important in practice. In this paper, we first set up a new model-matching-based problem formulation for hybrid FL, then propose an efficient algorithm that can collaboratively train the global and local models to deal with full and partial featured data. We conduct numerical experiments on the multi-view ModelNet40 data set to validate the performance of the proposed algorithm. To the best of our knowledge, this is the first formulation and algorithm developed for the hybrid FL.

suggested questions

comments
Fetching comments Fetching comments
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا