No Arabic abstract
Generative Adversarial Networks (GANs) have the capability of synthesizing images, which have been successfully applied to medical image synthesis tasks. However, most of existing methods merely consider the global contextual information and ignore the fine foreground structures, e.g., vessel, skeleton, which may contain diagnostic indicators for medical image analysis. Inspired by human painting procedure, which is composed of stroking and color rendering steps, we propose a Sketching-rendering Unconditional Generative Adversarial Network (SkrGAN) to introduce a sketch prior constraint to guide the medical image generation. In our SkrGAN, a sketch guidance module is utilized to generate a high quality structural sketch from random noise, then a color render mapping is used to embed the sketch-based representations and resemble the background appearances. Experimental results show that the proposed SkrGAN achieves the state-of-the-art results in synthesizing images for various image modalities, including retinal color fundus, X-Ray, Computed Tomography (CT) and Magnetic Resonance Imaging (MRI). In addition, we also show that the performances of medical image segmentation method have been improved by using our synthesized images as data augmentation.
This chapter reviews recent developments of generative adversarial networks (GAN)-based methods for medical and biomedical image synthesis tasks. These methods are classified into conditional GAN and Cycle-GAN according to the network architecture designs. For each category, a literature survey is given, which covers discussions of the network architecture designs, highlights important contributions and identifies specific challenges.
State-of-the-art techniques in Generative Adversarial Networks (GANs) have shown remarkable success in image-to-image translation from peer domain X to domain Y using paired image data. However, obtaining abundant paired data is a non-trivial and expensive process in the majority of applications. When there is a need to translate images across n domains, if the training is performed between every two domains, the complexity of the training will increase quadratically. Moreover, training with data from two domains only at a time cannot benefit from data of other domains, which prevents the extraction of more useful features and hinders the progress of this research area. In this work, we propose a general framework for unsupervised image-to-image translation across multiple domains, which can translate images from domain X to any a domain without requiring direct training between the two domains involved in image translation. A byproduct of the framework is the reduction of computing time and computing resources, since it needs less time than training the domains in pairs as is done in state-of-the-art works. Our proposed framework consists of a pair of encoders along with a pair of GANs which learns high-level features across different domains to generate diverse and realistic samples from. Our framework shows competing results on many image-to-image tasks compared with state-of-the-art techniques.
The generative adversarial network (GAN) framework has emerged as a powerful tool for various image and video synthesis tasks, allowing the synthesis of visual content in an unconditional or input-conditional manner. It has enabled the generation of high-resolution photorealistic images and videos, a task that was challenging or impossible with prior methods. It has also led to the creation of many new applications in content creation. In this paper, we provide an overview of GANs with a special focus on algorithms and applications for visual synthesis. We cover several important techniques to stabilize GAN training, which has a reputation for being notoriously difficult. We also discuss its applications to image translation, image processing, video synthesis, and neural rendering.
In this paper, we focus on generating realistic images from text descriptions. Current methods first generate an initial image with rough shape and color, and then refine the initial image to a high-resolution one. Most existing text-to-image synthesis methods have two main problems. (1) These methods depend heavily on the quality of the initial images. If the initial image is not well initialized, the following processes can hardly refine the image to a satisfactory quality. (2) Each word contributes a different level of importance when depicting different image contents, however, unchanged text representation is used in existing image refinement processes. In this paper, we propose the Dynamic Memory Generative Adversarial Network (DM-GAN) to generate high-quality images. The proposed method introduces a dynamic memory module to refine fuzzy image contents, when the initial images are not well generated. A memory writing gate is designed to select the important text information based on the initial image content, which enables our method to accurately generate images from the text description. We also utilize a response gate to adaptively fuse the information read from the memories and the image features. We evaluate the DM-GAN model on the Caltech-UCSD Birds 200 dataset and the Microsoft Common Objects in Context dataset. Experimental results demonstrate that our DM-GAN model performs favorably against the state-of-the-art approaches.
We have witnessed rapid progress on 3D-aware image synthesis, leveraging recent advances in generative visual models and neural rendering. Existing approaches however fall short in two ways: first, they may lack an underlying 3D representation or rely on view-inconsistent rendering, hence synthesizing images that are not multi-view consistent; second, they often depend upon representation network architectures that are not expressive enough, and their results thus lack in image quality. We propose a novel generative model, named Periodic Implicit Generative Adversarial Networks ($pi$-GAN or pi-GAN), for high-quality 3D-aware image synthesis. $pi$-GAN leverages neural representations with periodic activation functions and volumetric rendering to represent scenes as view-consistent 3D representations with fine detail. The proposed approach obtains state-of-the-art results for 3D-aware image synthesis with multiple real and synthetic datasets.