No Arabic abstract
With the tremendous growth of videos over the Internet, video thumbnails, providing video content previews, are becoming increasingly crucial to influencing users online searching experiences. Conventional video thumbnails are generated once purely based on the visual characteristics of videos, and then displayed as requested. Hence, such video thumbnails, without considering the users searching intentions, cannot provide a meaningful snapshot of the video contents that users concern. In this paper, we define a distinctively new task, namely sentence specified dynamic video thumbnail generation, where the generated thumbnails not only provide a concise preview of the original video contents but also dynamically relate to the users searching intentions with semantic correspondences to the users query sentences. To tackle such a challenging task, we propose a novel graph convolved video thumbnail pointer (GTP). Specifically, GTP leverages a sentence specified video graph convolutional network to model both the sentence-video semantic interaction and the internal video relationships incorporated with the sentence information, based on which a temporal conditioned pointer network is then introduced to sequentially generate the sentence specified video thumbnails. Moreover, we annotate a new dataset based on ActivityNet Captions for the proposed new task, which consists of 10,000+ video-sentence pairs with each accompanied by an annotated sentence specified video thumbnail. We demonstrate that our proposed GTP outperforms several baseline methods on the created dataset, and thus believe that our initial results along with the release of the new dataset will inspire further research on sentence specified dynamic video thumbnail generation. Dataset and code are available at https://github.com/yytzsy/GTP.
Thumbnails are widely used all over the world as a preview for digital images. In this work we propose a deep neural framework to generate thumbnails of any size and aspect ratio, even for unseen values during training, with high accuracy and precision. We use Global Context Aggregation (GCA) and a modified Region Proposal Network (RPN) with adaptive convolutions to generate thumbnails in real time. GCA is used to selectively attend and aggregate the global context information from the entire image while the RPN is used to predict candidate bounding boxes for the thumbnail image. Adaptive convolution eliminates the problem of generating thumbnails of various aspect ratios by using filter weights dynamically generated from the aspect ratio information. The experimental results indicate the superior performance of the proposed model over existing state-of-the-art techniques.
Standard video and movie description tasks abstract away from person identities, thus failing to link identities across sentences. We propose a multi-sentence Identity-Aware Video Description task, which overcomes this limitation and requires to re-identify persons locally within a set of consecutive clips. We introduce an auxiliary task of Fill-in the Identity, that aims to predict persons IDs consistently within a set of clips, when the video descriptions are given. Our proposed approach to this task leverages a Transformer architecture allowing for coherent joint prediction of multiple IDs. One of the key components is a gender-aware textual representation as well an additional gender prediction objective in the main model. This auxiliary task allows us to propose a two-stage approach to Identity-Aware Video Description. We first generate multi-sentence video descriptions, and then apply our Fill-in the Identity model to establish links between the predicted person entities. To be able to tackle both tasks, we augment the Large Scale Movie Description Challenge (LSMDC) benchmark with new annotations suited for our problem statement. Experiments show that our proposed Fill-in the Identity model is superior to several baselines and recent works, and allows us to generate descriptions with locally re-identified people.
Fast-AT is an automatic thumbnail generation system based on deep neural networks. It is a fully-convolutional deep neural network, which learns specific filters for thumbnails of different sizes and aspect ratios. During inference, the appropriate filter is selected depending on the dimensions of the target thumbnail. Unlike most previous work, Fast-AT does not utilize saliency but addresses the problem directly. In addition, it eliminates the need to conduct region search on the saliency map. The model generalizes to thumbnails of different sizes including those with extreme aspect ratios and can generate thumbnails in real time. A data set of more than 70,000 thumbnail annotations was collected to train Fast-AT. We show competitive results in comparison to existing techniques.
This paper introduces the unsupervised learning problem of playable video generation (PVG). In PVG, we aim at allowing a user to control the generated video by selecting a discrete action at every time step as when playing a video game. The difficulty of the task lies both in learning semantically consistent actions and in generating realistic videos conditioned on the user input. We propose a novel framework for PVG that is trained in a self-supervised manner on a large dataset of unlabelled videos. We employ an encoder-decoder architecture where the predicted action labels act as bottleneck. The network is constrained to learn a rich action space using, as main driving loss, a reconstruction loss on the generated video. We demonstrate the effectiveness of the proposed approach on several datasets with wide environment variety. Further details, code and examples are available on our project page willi-menapace.github.io/playable-video-generation-website.
We present an algorithm for generating novel views at arbitrary viewpoints and any input time step given a monocular video of a dynamic scene. Our work builds upon recent advances in neural implicit representation and uses continuous and differentiable functions for modeling the time-varying structure and the appearance of the scene. We jointly train a time-invariant static NeRF and a time-varying dynamic NeRF, and learn how to blend the results in an unsupervised manner. However, learning this implicit function from a single video is highly ill-posed (with infinitely many solutions that match the input video). To resolve the ambiguity, we introduce regularization losses to encourage a more physically plausible solution. We show extensive quantitative and qualitative results of dynamic view synthesis from casually captured videos.