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Finding minimum locating arrays using a CSP solver

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 Added by Tatsuhiro Tsuchiya
 Publication date 2019
and research's language is English




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Combinatorial interaction testing is an efficient software testing strategy. If all interactions among test parameters or factors needed to be covered, the size of a required test suite would be prohibitively large. In contrast, this strategy only requires covering $t$-wise interactions where $t$ is typically very small. As a result, it becomes possible to significantly reduce test suite size. Locating arrays aim to enhance the ability of combinatorial interaction testing. In particular, $(overline{1}, t)$-locating arrays can not only execute all $t$-way interactions but also identify, if any, which of the interactions causes a failure. In spite of this useful property, there is only limited research either on how to generate locating arrays or on their minimum sizes. In this paper, we propose an approach to generating minimum locating arrays. In the approach, the problem of finding a locating array consisting of $N$ tests is represented as a Constraint Satisfaction Problem (CSP) instance, which is in turn solved by a modern CSP solver. The results of using the proposed approach reveal many $(overline{1}, t)$-locating arrays that are smallest known so far. In addition, some of these arrays are proved to be minimum.



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Context: Combinatorial interaction testing is known to be an efficient testing strategy for computing and information systems. Locating arrays are mathematical objects that are useful for this testing strategy, as they can be used as a test suite that enables fault localization as well as fault detection. In this application, each row of an array is used as an individual test. Objective: This paper proposes an algorithm for constructing locating arrays with a small number of rows. Testing cost increases as the number of tests increases; thus the problem of finding locating arrays of small sizes is of practical importance. Method: The proposed algorithm uses simulation annealing, a meta-heuristic algorithm, to find locating array of a given size. The whole algorithm repeatedly executes the simulated annealing algorithm by dynamically varying the input array size. Results: Experimental results show 1) that the proposed algorithm is able to construct locating arrays for problem instances of large sizes and 2) that, for problem instances for which nontrivial locating arrays are known, the algorithm is often able to generate locating arrays that are smaller than or at least equal to the known arrays. Conclusion: Based on the results, it is concluded that the proposed algorithm can produce small locating arrays and scale to practical problems.
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