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Knowledge-Embedded Routing Network for Scene Graph Generation

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 Added by Tianshui Chen
 Publication date 2019
and research's language is English




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To understand a scene in depth not only involves locating/recognizing individual objects, but also requires to infer the relationships and interactions among them. However, since the distribution of real-world relationships is seriously unbalanced, existing methods perform quite poorly for the less frequent relationships. In this work, we find that the statistical correlations between object pairs and their relationships can effectively regularize semantic space and make prediction less ambiguous, and thus well address the unbalanced distribution issue. To achieve this, we incorporate these statistical correlations into deep neural networks to facilitate scene graph generation by developing a Knowledge-Embedded Routing Network. More specifically, we show that the statistical correlations between objects appearing in images and their relationships, can be explicitly represented by a structured knowledge graph, and a routing mechanism is learned to propagate messages through the graph to explore their interactions. Extensive experiments on the large-scale Visual Genome dataset demonstrate the superiority of the proposed method over current state-of-the-art competitors.



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98 - Meng Wei , Chun Yuan , Xiaoyu Yue 2020
Scene graph generation aims to produce structured representations for images, which requires to understand the relations between objects. Due to the continuous nature of deep neural networks, the prediction of scene graphs is divided into object detection and relation classification. However, the independent relation classes cannot separate the visual features well. Although some methods organize the visual features into graph structures and use message passing to learn contextual information, they still suffer from drastic intra-class variations and unbalanced data distributions. One important factor is that they learn an unstructured output space that ignores the inherent structures of scene graphs. Accordingly, in this paper, we propose a Higher Order Structure Embedded Network (HOSE-Net) to mitigate this issue. First, we propose a novel structure-aware embedding-to-classifier(SEC) module to incorporate both local and global structural information of relationships into the output space. Specifically, a set of context embeddings are learned via local graph based message passing and then mapped to a global structure based classification space. Second, since learning too many context-specific classification subspaces can suffer from data sparsity issues, we propose a hierarchical semantic aggregation(HSA) module to reduces the number of subspaces by introducing higher order structural information. HSA is also a fast and flexible tool to automatically search a semantic object hierarchy based on relational knowledge graphs. Extensive experiments show that the proposed HOSE-Net achieves the state-of-the-art performance on two popular benchmarks of Visual Genome and VRD.
Scene graph generation has received growing attention with the advancements in image understanding tasks such as object detection, attributes and relationship prediction,~etc. However, existing datasets are biased in terms of object and relationship labels, or often come with noisy and missing annotations, which makes the development of a reliable scene graph prediction model very challenging. In this paper, we propose a novel scene graph generation algorithm with external knowledge and image reconstruction loss to overcome these dataset issues. In particular, we extract commonsense knowledge from the external knowledge base to refine object and phrase features for improving generalizability in scene graph generation. To address the bias of noisy object annotations, we introduce an auxiliary image reconstruction path to regularize the scene graph generation network. Extensive experiments show that our framework can generate better scene graphs, achieving the state-of-the-art performance on two benchmark datasets: Visual Relationship Detection and Visual Genome datasets.
Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and directed-edges as relationships among objects, offer an alternative representation of a scene that is more semantically grounded than images. We hypothesize that a generative model for scene graphs might be able to learn the underlying semantic structure of real-world scenes more effectively than images, and hence, generate realistic novel scenes in the form of scene graphs. In this work, we explore a new task for the unconditional generation of semantic scene graphs. We develop a deep auto-regressive model called SceneGraphGen which can directly learn the probability distribution over labelled and directed graphs using a hierarchical recurrent architecture. The model takes a seed object as input and generates a scene graph in a sequence of steps, each step generating an object node, followed by a sequence of relationship edges connecting to the previous nodes. We show that the scene graphs generated by SceneGraphGen are diverse and follow the semantic patterns of real-world scenes. Additionally, we demonstrate the application of the generated graphs in image synthesis, anomaly detection and scene graph completion.
In this work, we introduce a new algorithm for analyzing a diagram, which contains visual and textual information in an abstract and integrated way. Whereas diagrams contain richer information compared with individual image-based or language-based data, proper solutions for automatically understanding them have not been proposed due to their innate characteristics of multi-modality and arbitrariness of layouts. To tackle this problem, we propose a unified diagram-parsing network for generating knowledge from diagrams based on an object detector and a recurrent neural network designed for a graphical structure. Specifically, we propose a dynamic graph-generation network that is based on dynamic memory and graph theory. We explore the dynamics of information in a diagram with activation of gates in gated recurrent unit (GRU) cells. On publicly available diagram datasets, our model demonstrates a state-of-the-art result that outperforms other baselines. Moreover, further experiments on question answering shows potentials of the proposed method for various applications.
149 - Ji Zhang , Kevin Shih , Andrew Tao 2018
We propose an efficient and interpretable scene graph generator. We consider three types of features: visual, spatial and semantic, and we use a late fusion strategy such that each features contribution can be explicitly investigated. We study the key factors about these features that have the most impact on the performance, and also visualize the learned visual features for relationships and investigate the efficacy of our model. We won the champion of the OpenImages Visual Relationship Detection Challenge on Kaggle, where we outperform the 2nd place by 5% (20% relatively). We believe an accurate scene graph generator is a fundamental stepping stone for higher-level vision-language tasks such as image captioning and visual QA, since it provides a semantic, structured comprehension of an image that is beyond pixels and objects.
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