No Arabic abstract
Recent advances in electron microscopy have enabled the imaging of single cells in 3D at nanometer length scale resolutions. An uncharted frontier for in silico biology is the ability to simulate cellular processes using these observed geometries. Enabling such simulations requires watertight meshing of electron micrograph images into 3D volume meshes, which can then form the basis of computer simulations of such processes using numerical techniques such as the Finite Element Method. In this paper, we describe the use of our recently rewritten mesh processing software, GAMer 2, to bridge the gap between poorly conditioned meshes generated from segmented micrographs and boundary marked tetrahedral meshes which are compatible with simulation. We demonstrate the application of a workflow using GAMer 2 to a series of electron micrographs of neuronal dendrite morphology explored at three different length scales and show that the resulting meshes are suitable for finite element simulations. This work is an important step towards making physical simulations of biological processes in realistic geometries routine. Innovations in algorithms to reconstruct and simulate cellular length scale phenomena based on emerging structural data will enable realistic physical models and advance discovery at the interface of geometry and cellular processes. We posit that a new frontier at the intersection of computational technologies and single cell biology is now open.
Advances in imaging methods such as electron microscopy, tomography and other modalities are enabling high-resolution reconstructions of cellular and organelle geometries. Such advances pave the way for using these geometries for biophysical and mathematical modeling once these data can be represented as a geometric mesh, which, when carefully conditioned, enables the discretization and solution of partial differential equations. In this study, we outline the steps for a naive user to approach GAMer 2, a mesh generation code written in C++ designed to convert structural datasets to realistic geometric meshes, while preserving the underlying shapes. We present two example cases, 1) mesh generation at the subcellular scale as informed by electron tomography, and 2) meshing a protein with structure from x-ray crystallography. We further demonstrate that the meshes generated by GAMer are suitable for use with numerical methods. Together, this collection of libraries and tools simplifies the process of constructing realistic geometric meshes from structural biology data.
The probability distribution describing the state of a Stochastic Reaction Network evolves according to the Chemical Master Equation (CME). It is common to estimated its solution using Monte Carlo methods such as the Stochastic Simulation Algorithm (SSA). In many cases these simulations can take an impractical amount of computational time. Therefore many methods have been developed that approximate the Stochastic Process underlying the Chemical Master Equation. Prominent strategies are Hybrid Models that regard the firing of some reaction channels as being continuous and applying the quasi-stationary assumption to approximate the dynamics of fast subnetworks. However as the dynamics of a Stochastic Reaction Network changes with time these approximations might have to be adapted during the simulation. We develop a method that approximates the solution of a CME by automatically partitioning the reaction dynamics into discrete/continuous components and applying the quasi-stationary assumption on identifiable fast subnetworks. Our method does not require user intervention and it adapts to exploit the changing timescale separation between reactions and/or changing magnitudes of copy numbers of constituent species. We demonstrate the efficiency of the proposed method by considering examples from Systems Biology and showing that very good approximations to the exact probability distributions can be achieved in significantly less computational time.
We present GAMER-2, a GPU-accelerated adaptive mesh refinement (AMR) code for astrophysics. It provides a rich set of features, including adaptive time-stepping, several hydrodynamic schemes, magnetohydrodynamics, self-gravity, particles, star formation, chemistry and radiative processes with GRACKLE, data analysis with yt, and memory pool for efficient object allocation. GAMER-2 is fully bitwise reproducible. For the performance optimization, it adopts hybrid OpenMP/MPI/GPU parallelization and utilizes overlapping CPU computation, GPU computation, and CPU-GPU communication. Load balancing is achieved using a Hilbert space-filling curve on a level-by-level basis without the need to duplicate the entire AMR hierarchy on each MPI process. To provide convincing demonstrations of the accuracy and performance of GAMER-2, we directly compare with Enzo on isolated disk galaxy simulations and with FLASH on galaxy cluster merger simulations. We show that the physical results obtained by different codes are in very good agreement, and GAMER-2 outperforms Enzo and FLASH by nearly one and two orders of magnitude, respectively, on the Blue Waters supercomputers using $1-256$ nodes. More importantly, GAMER-2 exhibits similar or even better parallel scalability compared to the other two codes. We also demonstrate good weak and strong scaling using up to 4096 GPUs and 65,536 CPU cores, and achieve a uniform resolution as high as $10{,}240^3$ cells. Furthermore, GAMER-2 can be adopted as an AMR+GPUs framework and has been extensively used for the wave dark matter ($psi$DM) simulations. GAMER-2 is open source (available at https://github.com/gamer-project/gamer) and new contributions are welcome.
Cellular heterogeneity is an immanent property of biological systems that covers very different aspects of life ranging from genetic diversity to cell-to-cell variability driven by stochastic molecular interactions, and noise induced cell differentiation. Here, we review recent developments in characterizing cellular heterogeneity by distributions and argue that understanding multicellular life requires the analysis of heterogeneity dynamics at single cell resolution by integrative approaches that combine methods from non-equilibrium statistical physics, information theory and omics biology.
Coral reef ecosystems support significant biological activities and harbor huge diversity, but they are facing a severe crisis driven by anthropogenic activities and climate change. An important behavioral trait of the coral holobiont is coral motion, which may play an essential role in feeding, competition, reproduction, and thus survival and fitness. Therefore, characterizing coral behavior through motion analysis will aid our understanding of basic biological and physical coral functions. However, tissue motion in the stony scleractinian corals that contribute most to coral reef construction are subtle and may be imperceptible to both the human eye and commonly used imaging techniques. Here we propose and apply a systematic approach to quantify and visualize subtle coral motion across a series of light and dark cycles in the scleractinian coral Montipora capricornis. We use digital image correlation and optical flow techniques to quantify and characterize minute coral motions under different light conditions. In addition, as a visualization tool, motion magnification algorithm magnifies coral motions in different frequencies, which explicitly displays the distinctive dynamic modes of coral movement. We quantified and compared the displacement, strain, optical flow, and mode shape of coral motion under different light conditions. Our approach provides an unprecedented insight into micro-scale coral movement and behavior through macro-scale digital imaging, thus offering a useful empirical toolset for the coral research community.