No Arabic abstract
A merger of two optimization frameworks is introduced: SEquential Subspace OPtimization (SESOP) with the MultiGrid (MG) optimization. At each iteration of the algorithm, search directions implied by the coarse-grid correction (CGC) process of MG are added to the low dimensional search-spaces of SESOP, which include the (preconditioned) gradient and search directions involving the previous iterates (so-called history). The resulting accelerated technique is called SESOP-MG. The asymptotic convergence factor of the two-level version of SESOP-MG (dubbed SESOP-TG) is studied via Fourier mode analysis for linear problems, i.e., optimization of quadratic functionals. Numerical tests on linear and nonlinear problems demonstrate the effectiveness of the approach.
Consider the stochastic composition optimization problem where the objective is a composition of two expected-value functions. We propose a new stochastic first-order method, namely the accelerated stochastic compositional proximal gradient (ASC-PG) method, which updates based on queries to the sampling oracle using two different timescales. The ASC-PG is the first proximal gradient method for the stochastic composition problem that can deal with nonsmooth regularization penalty. We show that the ASC-PG exhibits faster convergence than the best known algorithms, and that it achieves the optimal sample-error complexity in several important special cases. We further demonstrate the application of ASC-PG to reinforcement learning and conduct numerical experiments.
This paper introduces a novel geometric multigrid solver for unstructured curved surfaces. Multigrid methods are highly efficient iterative methods for solving systems of linear equations. Despite the success in solving problems defined on structured domains, generalizing multigrid to unstructured curved domains remains a challenging problem. The critical missing ingredient is a prolongation operator to transfer functions across different multigrid levels. We propose a novel method for computing the prolongation for triangulated surfaces based on intrinsic geometry, enabling an efficient geometric multigrid solver for curved surfaces. Our surface multigrid solver achieves better convergence than existing multigrid methods. Compared to direct solvers, our solver is orders of magnitude faster. We evaluate our method on many geometry processing applications and a wide variety of complex shapes with and without boundaries. By simply replacing the direct solver, we upgrade existing algorithms to interactive frame rates, and shift the computational bottleneck away from solving linear systems.
Topology optimization for large scale problems continues to be a computational challenge. Several works exist in the literature to address this topic, and all make use of iterative solvers to handle the linear system arising from the Finite Element Analysis (FEA). However, the preconditioners used in these works vary, and in many cases are notably suboptimal. A handful of works have already demonstrated the effectiveness of Geometric Multigrid (GMG) preconditioners in topology optimization. Here, we show that Algebraic Multigrid (AMG) preconditioners offer superior robustness with only a small overhead cost. The difference is most pronounced when the optimization develops fine-scale structural features or multiple solutions to the same linear system are needed. We thus argue that the expanded use of AMG preconditioners in topology optimization will be essential for the optimization of more complex criteria in large-scale 3D domains.
The alternating direction method of multipliers (ADMM) is a popular approach for solving optimization problems that are potentially non-smooth and with hard constraints. It has been applied to various computer graphics applications, including physical simulation, geometry processing, and image processing. However, ADMM can take a long time to converge to a solution of high accuracy. Moreover, many computer graphics tasks involve non-convex optimization, and there is often no convergence guarantee for ADMM on such problems since it was originally designed for convex optimization. In this paper, we propose a method to speed up ADMM using Anderson acceleration, an established technique for accelerating fixed-point iterations. We show that in the general case, ADMM is a fixed-point iteration of the second primal variable and the dual variable, and Anderson acceleration can be directly applied. Additionally, when the problem has a separable target function and satisfies certain conditions, ADMM becomes a fixed-point iteration of only one variable, which further reduces the computational overhead of Anderson acceleration. Moreover, we analyze a particular non-convex problem structure that is common in computer graphics, and prove the convergence of ADMM on such problems under mild assumptions. We apply our acceleration technique on a variety of optimization problems in computer graphics, with notable improvement on their convergence speed.
We introduce in this paper a manifold optimization framework that utilizes semi-Riemannian structures on the underlying smooth manifolds. Unlike in Riemannian geometry, where each tangent space is equipped with a positive definite inner product, a semi-Riemannian manifold allows the metric tensor to be indefinite on each tangent space, i.e., possessing both positive and negative definite subspaces; differential geometric objects such as geodesics and parallel-transport can be defined on non-degenerate semi-Riemannian manifolds as well, and can be carefully leveraged to adapt Riemannian optimization algorithms to the semi-Riemannian setting. In particular, we discuss the metric independence of manifold optimization algorithms, and illustrate that the weaker but more general semi-Riemannian geometry often suffices for the purpose of optimizing smooth functions on smooth manifolds in practice.