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Generating Material Maps to Map Informal Settlements

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 Added by Bradley Gram-Hansen
 Publication date 2018
and research's language is English




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Detecting and mapping informal settlements encompasses several of the United Nations sustainable development goals. This is because informal settlements are home to the most socially and economically vulnerable people on the planet. Thus, understanding where these settlements are is of paramount importance to both government and non-government organizations (NGOs), such as the United Nations Childrens Fund (UNICEF), who can use this information to deliver effective social and economic aid. We propose a method that detects and maps the locations of informal settlements using only freely available, Sentinel-2 low-resolution satellite spectral data and socio-economic data. This is in contrast to previous studies that only use costly very-high resolution (VHR) satellite and aerial imagery. We show how we can detect informal settlements by combining both domain knowledge and machine learning techniques, to build a classifier that looks for known roofing materials used in informal settlements. Please find additional material at https://frontierdevelopmentlab.github.io/informal-settlements/.



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Detecting and mapping informal settlements encompasses several of the United Nations sustainable development goals. This is because informal settlements are home to the most socially and economically vulnerable people on the planet. Thus, understanding where these settlements are is of paramount importance to both government and non-government organizations (NGOs), such as the United Nations Childrens Fund (UNICEF), who can use this information to deliver effective social and economic aid. We propose two effective methods for detecting and mapping the locations of informal settlements. One uses only low-resolution (LR), freely available, Sentinel-2 multispectral satellite imagery with noisy annotations, whilst the other is a deep learning approach that uses only costly very-high-resolution (VHR) satellite imagery. To our knowledge, we are the first to map informal settlements successfully with low-resolution satellite imagery. We extensively evaluate and compare the proposed methods. Please find additional material at https://frontierdevelopmentlab.github.io/informal-settlements/.
Computer-aided design (CAD) is the most widely used modeling approach for technical design. The typical starting point in these designs is 2D sketches which can later be extruded and combined to obtain complex three-dimensional assemblies. Such sketches are typically composed of parametric primitives, such as points, lines, and circular arcs, augmented with geometric constraints linking the primitives, such as coincidence, parallelism, or orthogonality. Sketches can be represented as graphs, with the primitives as nodes and the constraints as edges. Training a model to automatically generate CAD sketches can enable several novel workflows, but is challenging due to the complexity of the graphs and the heterogeneity of the primitives and constraints. In particular, each type of primitive and constraint may require a record of different size and parameter types. We propose SketchGen as a generative model based on a transformer architecture to address the heterogeneity problem by carefully designing a sequential language for the primitives and constraints that allows distinguishing between different primitive or constraint types and their parameters, while encouraging our model to re-use information across related parameters, encoding shared structure. A particular highlight of our work is the ability to produce primitives linked via constraints that enables the final output to be further regularized via a constraint solver. We evaluate our model by demonstrating constraint prediction for given sets of primitives and full sketch generation from scratch, showing that our approach significantly out performs the state-of-the-art in CAD sketch generation.
Feature maps contain rich information about image intensity and spatial correlation. However, previous online knowledge distillation methods only utilize the class probabilities. Thus in this paper, we propose an online knowledge distillation method that transfers not only the knowledge of the class probabilities but also that of the feature map using the adversarial training framework. We train multiple networks simultaneously by employing discriminators to distinguish the feature map distributions of different networks. Each network has its corresponding discriminator which discriminates the feature map from its own as fake while classifying that of the other network as real. By training a network to fool the corresponding discriminator, it can learn the other networks feature map distribution. We show that our method performs better than the conventional direct alignment method such as L1 and is more suitable for online distillation. Also, we propose a novel cyclic learning scheme for training more than two networks together. We have applied our method to various network architectures on the classification task and discovered a significant improvement of performance especially in the case of training a pair of a small network and a large one.
Deep Neural Networks (DNNs) have become increasingly popular in computer vision, natural language processing, and other areas. However, training and fine-tuning a deep learning model is computationally intensive and time-consuming. We propose a new method to improve the performance of nearly every model including pre-trained models. The proposed method uses an ensemble approach where the networks in the ensemble are constructed by reassigning model parameter values based on the probabilistic distribution of these parameters, calculated towards the end of the training process. For pre-trained models, this approach results in an additional training step (usually less than one epoch). We perform a variety of analysis using the MNIST dataset and validate the approach with a number of DNN models using pre-trained models on the ImageNet dataset.
High-definition maps (HD maps) are a key component of most modern self-driving systems due to their valuable semantic and geometric information. Unfortunately, building HD maps has proven hard to scale due to their cost as well as the requirements they impose in the localization system that has to work everywhere with centimeter-level accuracy. Being able to drive without an HD map would be very beneficial to scale self-driving solutions as well as to increase the failure tolerance of existing ones (e.g., if localization fails or the map is not up-to-date). Towards this goal, we propose MP3, an end-to-end approach to mapless driving where the input is raw sensor data and a high-level command (e.g., turn left at the intersection). MP3 predicts intermediate representations in the form of an online map and the current and future state of dynamic agents, and exploits them in a novel neural motion planner to make interpretable decisions taking into account uncertainty. We show that our approach is significantly safer, more comfortable, and can follow commands better than the baselines in challenging long-term closed-loop simulations, as well as when compared to an expert driver in a large-scale real-world dataset.

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