No Arabic abstract
This paper presents a novel semantic scene change detection scheme with only weak supervision. A straightforward approach for this task is to train a semantic change detection network directly from a large-scale dataset in an end-to-end manner. However, a specific dataset for this task, which is usually labor-intensive and time-consuming, becomes indispensable. To avoid this problem, we propose to train this kind of network from existing datasets by dividing this task into change detection and semantic extraction. On the other hand, the difference in camera viewpoints, for example, images of the same scene captured from a vehicle-mounted camera at different time points, usually brings a challenge to the change detection task. To address this challenge, we propose a new siamese network structure with the introduction of correlation layer. In addition, we create a publicly available dataset for semantic change detection to evaluate the proposed method. The experimental results verified both the robustness to viewpoint difference in change detection task and the effectiveness for semantic change detection of the proposed networks. Our code and dataset are available at https://github.com/xdspacelab/sscdnet.
Scene Graph Generation (SGG) aims to extract entities, predicates and their semantic structure from images, enabling deep understanding of visual content, with many applications such as visual reasoning and image retrieval. Nevertheless, existing SGG methods require millions of manually annotated bounding boxes for training, and are computationally inefficient, as they exhaustively process all pairs of object proposals to detect predicates. In this paper, we address those two limitations by first proposing a generalized formulation of SGG, namely Visual Semantic Parsing, which disentangles entity and predicate recognition, and enables sub-quadratic performance. Then we propose the Visual Semantic Parsing Network, VSPNet, based on a dynamic, attention-based, bipartite message passing framework that jointly infers graph nodes and edges through an iterative process. Additionally, we propose the first graph-based weakly supervised learning framework, based on a novel graph alignment algorithm, which enables training without bounding box annotations. Through extensive experiments, we show that VSPNet outperforms weakly supervised baselines significantly and approaches fully supervised performance, while being several times faster. We publicly release the source code of our method.
Existing weakly supervised semantic segmentation (WSSS) methods usually utilize the results of pre-trained saliency detection (SD) models without explicitly modeling the connections between the two tasks, which is not the most efficient configuration. Here we propose a unified multi-task learning framework to jointly solve WSSS and SD using a single network, ie saliency, and segmentation network (SSNet). SSNet consists of a segmentation network (SN) and a saliency aggregation module (SAM). For an input image, SN generates the segmentation result and, SAM predicts the saliency of each category and aggregating the segmentation masks of all categories into a saliency map. The proposed network is trained end-to-end with image-level category labels and class-agnostic pixel-level saliency labels. Experiments on PASCAL VOC 2012 segmentation dataset and four saliency benchmark datasets show the performance of our method compares favorably against state-of-the-art weakly supervised segmentation methods and fully supervised saliency detection methods.
Pixel-wise clean annotation is necessary for fully-supervised semantic segmentation, which is laborious and expensive to obtain. In this paper, we propose a weakly supervised 2D semantic segmentation model by incorporating sparse bounding box labels with available 3D information, which is much easier to obtain with advanced sensors. We manually labeled a subset of the 2D-3D Semantics(2D-3D-S) dataset with bounding boxes, and introduce our 2D-3D inference module to generate accurate pixel-wise segment proposal masks. Guided by 3D information, we first generate a point cloud of objects and calculate objectness probability score for each point. Then we project the point cloud with objectness probabilities back to 2D images followed by a refinement step to obtain segment proposals, which are treated as pseudo labels to train a semantic segmentation network. Our method works in a recursive manner to gradually refine the above-mentioned segment proposals. Extensive experimental results on the 2D-3D-S dataset show that the proposed method can generate accurate segment proposals when bounding box labels are available on only a small subset of training images. Performance comparison with recent state-of-the-art methods further illustrates the effectiveness of our method.
Acquiring sufficient ground-truth supervision to train deep visual models has been a bottleneck over the years due to the data-hungry nature of deep learning. This is exacerbated in some structured prediction tasks, such as semantic segmentation, which requires pixel-level annotations. This work addresses weakly supervised semantic segmentation (WSSS), with the goal of bridging the gap between image-level annotations and pixel-level segmentation. We formulate WSSS as a novel group-wise learning task that explicitly models semantic dependencies in a group of images to estimate more reliable pseudo ground-truths, which can be used for training more accurate segmentation models. In particular, we devise a graph neural network (GNN) for group-wise semantic mining, wherein input images are represented as graph nodes, and the underlying relations between a pair of images are characterized by an efficient co-attention mechanism. Moreover, in order to prevent the model from paying excessive attention to common semantics only, we further propose a graph dropout layer, encouraging the model to learn more accurate and complete object responses. The whole network is end-to-end trainable by iterative message passing, which propagates interaction cues over the images to progressively improve the performance. We conduct experiments on the popular PASCAL VOC 2012 and COCO benchmarks, and our model yields state-of-the-art performance. Our code is available at: https://github.com/Lixy1997/Group-WSSS.
We propose a data-driven scene flow estimation algorithm exploiting the observation that many 3D scenes can be explained by a collection of agents moving as rigid bodies. At the core of our method lies a deep architecture able to reason at the textbf{object-level} by considering 3D scene flow in conjunction with other 3D tasks. This object level abstraction, enables us to relax the requirement for dense scene flow supervision with simpler binary background segmentation mask and ego-motion annotations. Our mild supervision requirements make our method well suited for recently released massive data collections for autonomous driving, which do not contain dense scene flow annotations. As output, our model provides low-level cues like pointwise flow and higher-level cues such as holistic scene understanding at the level of rigid objects. We further propose a test-time optimization refining the predicted rigid scene flow. We showcase the effectiveness and generalization capacity of our method on four different autonomous driving datasets. We release our source code and pre-trained models under url{github.com/zgojcic/Rigid3DSceneFlow}.