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Gradual Session Types

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 Added by Atsushi Igarashi
 Publication date 2018
and research's language is English




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Session types are a rich type discipline, based on linear types, that lifts the sort of safety claims that come with type systems to communications. However, web-based applications and microservices are often written in a mix of languages, with type disciplines in a spectrum between static and dynamic typing. Gradual session types address this mixed setting by providing a framework which grants seamless transition between statically typed handling of sessions and any required degree of dynamic typing. We propose Gradual GV as a gradually typed extension of the functional session type system GV. Following a standard framework of gradual typing, Gradual GV consists of an external language, which relaxes the type system of GV using dynamic types, and an internal language with casts, for which operational semantics is given, and a cast-insertion translation from the former to the latter. We demonstrate type and communication safety as well as blame safety, thus extending previous results to functional languages with session-based communication. The interplay of linearity and dynamic types requires a novel approach to specifying the dynamics of the language.



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137 - Luca Padovani 2009
We (re)define session types as projections of process behaviors with respect to the communication channels they use. In this setting, we give session types a semantics based on fair testing. The outcome is a unified theory of behavioral types that shares common aspects with conversation types and that encompass features of both dyadic and multi-party session types. The point of view we provide sheds light on the nature of session types and gives us a chance to reason about them in a framework where every notion, from well-typedness to the subtyping relation between session types, is semantically -rather than syntactically- grounded.
117 - Alceste Scalas 2017
Multiparty Session Types (MPST) are a well-established typing discipline for message-passing processes interacting on sessions involving two or more participants. Session typing can ensure desirable properties: absence of communication errors and deadlocks, and protocol conformance. However, existing MPST works provide a subject reduction result that is arguably (and sometimes, surprisingly) restrictive: it only holds for typing contexts with strong duality constraints on the interactions between pairs of participants. Consequently, many intuitively correct examples cannot be typed and/or cannot be proved type-safe. We illustrate some of these examples, and discuss the reason for these limitations. Then, we outline a novel MPST typing system that removes these restrictions.
124 - Simon J. Gay 2020
Duality is a central concept in the theory of session types. Since a flaw was found in the original definition of duality for recursive types, several other definitions have been published. As their connection is not obvious, we compare the competing definitions, discuss tradeoffs, and prove some equivalences. Some of the results are mechanized in Agda.
258 - Dominic Orchard 2016
Side effects are a core part of practical programming. However, they are often hard to reason about, particularly in a concurrent setting. We propose a foundation for reasoning about concurrent side effects using sessions. Primarily, we show that session types are expressive enough to encode an effect system for stateful processes. This is formalised via an effect-preserving encoding of a simple imperative language with an effect system into the pi-calculus with session primitives and session types (into which we encode effect specifications). This result goes towards showing a connection between the expressivity of session types and effect systems. We briefly discuss how the encoding could be extended and applied to reason about and control concurrent side effects.
In recent work, we have developed a session types discipline for a calculus that features the usual constructs for session establishment and communication, but also two novel constructs that enable communicating processes to be stopped, duplicated, or discarded at runtime. The aim is to understand whether known techniques for the static analysis of structured communications scale up to the challenging context of context-aware, adaptable distributed systems, in which disciplined interaction and runtime adaptation are intertwined concerns. In this short note, we summarize the main features of our session-typed framework with runtime adaptation, and recall its basic correctness properties. We illustrate our framework by means of examples. In particular, we present a session representation of supervision trees, a mechanism for enforcing fault-tolerant applications in the Erlang language.
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