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Token Sliding on Split Graphs

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 Added by Yota Otachi
 Publication date 2018
and research's language is English




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We consider the complexity of the Independent Set Reconfiguration problem under the Token Sliding rule. In this problem we are given two independent sets of a graph and are asked if we can transform one to the other by repeatedly exchanging a vertex that is currently in the set with one of its neighbors, while maintaining the set independent. Our main result is to show that this problem is PSPACE-complete on split graphs (and hence also on chordal graphs), thus resolving an open problem in this area. We then go on to consider the $c$-Colorable Reconfiguration problem under the same rule, where the constraint is now to maintain the set $c$-colorable at all times. As one may expect, a simple modification of our reduction shows that this more general problem is PSPACE-complete for all fixed $cge 1$ on chordal graphs. Somewhat surprisingly, we show that the same cannot be said for split graphs: we give a polynomial time ($n^{O(c)}$) algorithm for all fixed values of $c$, except $c=1$, for which the problem is PSPACE-complete. We complement our algorithm with a lower bound showing that $c$-Colorable Reconfiguration is W[2]-hard on split graphs parameterized by $c$ and the length of the solution, as well as a tight ETH-based lower bound for both parameters.

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Given a graph where every vertex has exactly one labeled token, how can we most quickly execute a given permutation on the tokens? In (sequential) token swapping, the goal is to use the shortest possible sequence of swaps, each of which exchanges the tokens at the two endpoints of an edge of the graph. In parallel token swapping, the goal is to use the fewest rounds, each of which consists of one or more swaps on the edges of a matching. We prove that both of these problems remain NP-hard when the graph is restricted to be a tree. These token swapping problems have been studied by disparate groups of researchers in discrete mathematics, theoretical computer science, robot motion planning, game theory, and engineering. Previous work establishes NP-completeness on general graphs (for both problems); polynomial-time algorithms for simple graph classes such as cliques, stars, paths, and cycles; and constant-factor approximation algorithms in some cases. The two natural cases of sequential and parallel token swapping in trees were first studied over thirty years ago (as sorting with a transposition tree) and over twenty-five years ago (as routing permutations via matchings), yet their complexities were previously unknown. We also show limitations on approximation of sequential token swapping on trees: we identify a broad class of algorithms that encompass all three known polynomial-time algorithms that achieve the best known approximation factor (which is $2$) and show that no such algorithm can achieve an approximation factor less than $2$.
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