No Arabic abstract
Human activity recognition is typically addressed by detecting key concepts like global and local motion, features related to object classes present in the scene, as well as features related to the global context. The next open challenges in activity recognition require a level of understanding that pushes beyond this and call for models with capabilities for fine distinction and detailed comprehension of interactions between actors and objects in a scene. We propose a model capable of learning to reason about semantically meaningful spatiotemporal interactions in videos. The key to our approach is a choice of performing this reasoning at the object level through the integration of state of the art object detection networks. This allows the model to learn detailed spatial interactions that exist at a semantic, object-interaction relevant level. We evaluate our method on three standard datasets (Twenty-BN Something-Something, VLOG and EPIC Kitchens) and achieve state of the art results on all of them. Finally, we show visualizations of the interactions learned by the model, which illustrate object classes and their interactions corresponding to different activity classes.
When answering questions about an image, it not only needs knowing what -- understanding the fine-grained contents (e.g., objects, relationships) in the image, but also telling why -- reasoning over grounding visual cues to derive the answer for a question. Over the last few years, we have seen significant progress on visual question answering. Though impressive as the accuracy grows, it still lags behind to get knowing whether these models are undertaking grounding visual reasoning or just leveraging spurious correlations in the training data. Recently, a number of works have attempted to answer this question from perspectives such as grounding and robustness. However, most of them are either focusing on the language side or coarsely studying the pixel-level attention maps. In this paper, by leveraging the step-wise object grounding annotations provided in the GQA dataset, we first present a systematical object-centric diagnosis of visual reasoning on grounding and robustness, particularly on the vision side. According to the extensive comparisons across different models, we find that even models with high accuracy are not good at grounding objects precisely, nor robust to visual content perturbations. In contrast, symbolic and modular models have a relatively better grounding and robustness, though at the cost of accuracy. To reconcile these different aspects, we further develop a diagnostic model, namely Graph Reasoning Machine. Our model replaces purely symbolic visual representation with probabilistic scene graph and then applies teacher-forcing training for the visual reasoning module. The designed model improves the performance on all three metrics over the vanilla neural-symbolic model while inheriting the transparency. Further ablation studies suggest that this improvement is mainly due to more accurate image understanding and proper intermediate reasoning supervisions.
In this paper we present an approach and a benchmark for visual reasoning in robotics applications, in particular small object grasping and manipulation. The approach and benchmark are focused on inferring object properties from visual and text data. It concerns small household objects with their properties, functionality, natural language descriptions as well as question-answer pairs for visual reasoning queries along with their corresponding scene semantic representations. We also present a method for generating synthetic data which allows to extend the benchmark to other objects or scenes and propose an evaluation protocol that is more challenging than in the existing datasets. We propose a reasoning system based on symbolic program execution. A disentangled representation of the visual and textual inputs is obtained and used to execute symbolic programs that represent a reasoning process of the algorithm. We perform a set of experiments on the proposed benchmark and compare to results for the state of the art methods. These results expose the shortcomings of the existing benchmarks that may lead to misleading conclusions on the actual performance of the visual reasoning systems.
Neural networks have achieved success in a wide array of perceptual tasks but often fail at tasks involving both perception and higher-level reasoning. On these more challenging tasks, bespoke approaches (such as modular symbolic components, independent dynamics models or semantic parsers) targeted towards that specific type of task have typically performed better. The downside to these targeted approaches, however, is that they can be more brittle than general-purpose neural networks, requiring significant modification or even redesign according to the particular task at hand. Here, we propose a more general neural-network-based approach to dynamic visual reasoning problems that obtains state-of-the-art performance on three different domains, in each case outperforming bespoke modular approaches tailored specifically to the task. Our method relies on learned object-centric representations, self-attention and self-supervised dynamics learning, and all three elements together are required for strong performance to emerge. The success of this combination suggests that there may be no need to trade off flexibility for performance on problems involving spatio-temporal or causal-style reasoning. With the right soft biases and learning objectives in a neural network we may be able to attain the best of both worlds.
Temporal relational reasoning, the ability to link meaningful transformations of objects or entities over time, is a fundamental property of intelligent species. In this paper, we introduce an effective and interpretable network module, the Temporal Relation Network (TRN), designed to learn and reason about temporal dependencies between video frames at multiple time scales. We evaluate TRN-equipped networks on activity recognition tasks using three recent video datasets - Something-Something, Jester, and Charades - which fundamentally depend on temporal relational reasoning. Our results demonstrate that the proposed TRN gives convolutional neural networks a remarkable capacity to discover temporal relations in videos. Through only sparsely sampled video frames, TRN-equipped networks can accurately predict human-object interactions in the Something-Something dataset and identify various human gestures on the Jester dataset with very competitive performance. TRN-equipped networks also outperform two-stream networks and 3D convolution networks in recognizing daily activities in the Charades dataset. Further analyses show that the models learn intuitive and interpretable visual common sense knowledge in videos.
In this paper, we explore a novel task named visual Relation Grounding in Videos (vRGV). The task aims at spatio-temporally localizing the given relations in the form of subject-predicate-object in the videos, so as to provide supportive visual facts for other high-level video-language tasks (e.g., video-language grounding and video question answering). The challenges in this task include but not limited to: (1) both the subject and object are required to be spatio-temporally localized to ground a query relation; (2) the temporal dynamic nature of visual relations in videos is difficult to capture; and (3) the grounding should be achieved without any direct supervision in space and time. To ground the relations, we tackle the challenges by collaboratively optimizing two sequences of regions over a constructed hierarchical spatio-temporal region graph through relation attending and reconstruction, in which we further propose a message passing mechanism by spatial attention shifting between visual entities. Experimental results demonstrate that our model can not only outperform baseline approaches significantly, but also produces visually meaningful facts to support visual grounding. (Code is available at https://github.com/doc-doc/vRGV).