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A PTAS for vertex guarding weakly-visible polygons - An extended abstract

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 Added by Matthew Katz
 Publication date 2018
and research's language is English




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In this extended abstract, we present a PTAS for guarding the vertices of a weakly-visible polygon $P$ from a subset of its vertices, or in other words, a PTAS for computing a minimum dominating set of the visibility graph of the vertices of $P$. We then show how to obtain a PTAS for vertex guarding $P$s boundary.



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The problem of vertex guarding a simple polygon was first studied by Subir K. Ghosh (1987), who presented a polynomial-time $O(log n)$-approximation algorithm for placing as few guards as possible at vertices of a simple $n$-gon $P$, such that every point in $P$ is visible to at least one of the guards. Ghosh also conjectured that this problem admits a polynomial-time algorithm with constant approximation ratio. Due to the centrality of guarding problems in the field of computational geometry, much effort has been invested throughout the years in trying to resolve this conjecture. Despite some progress (surveyed below), the conjecture remains unresolved to date. In this paper, we confirm the conjecture for the important case of weakly visible polygons, by presenting a $(2+varepsilon)$-approximation algorithm for guarding such a polygon using vertex guards. A simple polygon $P$ is weakly visible if it has an edge $e$, such that every point in $P$ is visible from some point on $e$. We also present a $(2+varepsilon)$-approximation algorithm for guarding a weakly visible polygon $P$, where guards may be placed anywhere on $P$s boundary (except in the interior of the edge $e$). Finally, we present a $3c$-approximation algorithm for vertex guarding a polygon $P$ that is weakly visible from a chord, given a subset $G$ of $P$s vertices that guards $P$s boundary whose size is bounded by $c$ times the size of a minimum such subset. Our algorithms are based on an in-depth analysis of the geometric properties of the regions that remain unguarded after placing guards at the vertices to guard the polygons boundary. It is plausible that our results will enable Bhattacharya et al. to complete their grand attempt to prove the original conjecture, as their approach is based on partitioning the underlying simple polygon into a hierarchy of weakly visible polygons.
We present an $O(nlog n)$-time algorithm that determines whether a given planar $n$-gon is weakly simple. This improves upon an $O(n^2log n)$-time algorithm by Chang, Erickson, and Xu (2015). Weakly simple polygons are required as input for several geometric algorithms. As such, how to recognize simple or weakly simple polygons is a fundamental question.
We consider the problem of partitioning the set of vertices of a given unit disk graph (UDG) into a minimum number of cliques. The problem is NP-hard and various constant factor approximations are known, with the current best ratio of 3. Our main result is a {em weakly robust} polynomial time approximation scheme (PTAS) for UDGs expressed with edge-lengths, it either (i) computes a clique partition or (ii) gives a certificate that the graph is not a UDG; for the case (i) that it computes a clique partition, we show that it is guaranteed to be within $(1+eps)$ ratio of the optimum if the input is UDG; however if the input is not a UDG it either computes a clique partition as in case (i) with no guarantee on the quality of the clique partition or detects that it is not a UDG. Noting that recognition of UDGs is NP-hard even if we are given edge lengths, our PTAS is a weakly-robust algorithm. Our algorithm can be transformed into an $O(frac{log^* n}{eps^{O(1)}})$ time distributed PTAS. We consider a weighted version of the clique partition problem on vertex weighted UDGs that generalizes the problem. We note some key distinctions with the unweighted version, where ideas useful in obtaining a PTAS breakdown. Yet, surprisingly, it admits a $(2+eps)$-approximation algorithm for the weighted case where the graph is expressed, say, as an adjacency matrix. This improves on the best known 8-approximation for the {em unweighted} case for UDGs expressed in standard form.
Let $P$ be a crossing-free polygon and $mathcal C$ a set of shortcuts, where each shortcut is a directed straight-line segment connecting two vertices of $P$. A shortcut hull of $P$ is another crossing-free polygon that encloses $P$ and whose oriented boundary is composed of elements from $mathcal C$. Shortcut hulls find their application in geo-related problems such as the simplification of contour lines. We aim at a shortcut hull that linearly balances the enclosed area and perimeter. If no holes in the shortcut hull are allowed, the problem admits a straight-forward solution via shortest paths. For the more challenging case that the shortcut hull may contain holes, we present a polynomial-time algorithm that is based on computing a constrained, weighted triangulation of the input polygons exterior. We use this problem as a starting point for investigating further variants, e.g., restricting the number of edges or bends. We demonstrate that shortcut hulls can be used for drawing the rough extent of point sets as well as for the schematization of polygons.
Given an arrangement of lines in the plane, what is the minimum number $c$ of colors required to color the lines so that no cell of the arrangement is monochromatic? In this paper we give bounds on the number c both for the above question, as well as some of its variations. We redefine these problems as geometric hypergraph coloring problems. If we define $Hlinecell$ as the hypergraph where vertices are lines and edges represent cells of the arrangement, the answer to the above question is equal to the chromatic number of this hypergraph. We prove that this chromatic number is between $Omega (log n / loglog n)$. and $O(sqrt{n})$. Similarly, we give bounds on the minimum size of a subset $S$ of the intersections of the lines in $mathcal{A}$ such that every cell is bounded by at least one of the vertices in $S$. This may be seen as a problem on guarding cells with vertices when the lines act as obstacles. The problem can also be defined as the minimum vertex cover problem in the hypergraph $Hvertexcell$, the vertices of which are the line intersections, and the hyperedges are vertices of a cell. Analogously, we consider the problem of touching the lines with a minimum subset of the cells of the arrangement, which we identify as the minimum vertex cover problem in the $Hcellzone$ hypergraph.
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