Do you want to publish a course? Click here

MPIIGaze: Real-World Dataset and Deep Appearance-Based Gaze Estimation

139   0   0.0 ( 0 )
 Added by Xucong Zhang
 Publication date 2017
and research's language is English




Ask ChatGPT about the research

Learning-based methods are believed to work well for unconstrained gaze estimation, i.e. gaze estimation from a monocular RGB camera without assumptions regarding user, environment, or camera. However, current gaze datasets were collected under laboratory conditions and methods were not evaluated across multiple datasets. Our work makes three contributions towards addressing these limitations. First, we present the MPIIGaze that contains 213,659 full face images and corresponding ground-truth gaze positions collected from 15 users during everyday laptop use over several months. An experience sampling approach ensured continuous gaze and head poses and realistic variation in eye appearance and illumination. To facilitate cross-dataset evaluations, 37,667 images were manually annotated with eye corners, mouth corners, and pupil centres. Second, we present an extensive evaluation of state-of-the-art gaze estimation methods on three current datasets, including MPIIGaze. We study key challenges including target gaze range, illumination conditions, and facial appearance variation. We show that image resolution and the use of both eyes affect gaze estimation performance while head pose and pupil centre information are less informative. Finally, we propose GazeNet, the first deep appearance-based gaze estimation method. GazeNet improves the state of the art by 22% percent (from a mean error of 13.9 degrees to 10.8 degrees) for the most challenging cross-dataset evaluation.

rate research

Read More

Appearance-based gaze estimation has achieved significant improvement by using deep learning. However, many deep learning-based methods suffer from the vulnerability property, i.e., perturbing the raw image using noise confuses the gaze estimation models. Although the perturbed image visually looks similar to the original image, the gaze estimation models output the wrong gaze direction. In this paper, we investigate the vulnerability of appearance-based gaze estimation. To our knowledge, this is the first time that the vulnerability of gaze estimation to be found. We systematically characterized the vulnerability property from multiple aspects, the pixel-based adversarial attack, the patch-based adversarial attack and the defense strategy. Our experimental results demonstrate that the CA-Net shows superior performance against attack among the four popular appearance-based gaze estimation networks, Full-Face, Gaze-Net, CA-Net and RT-GENE. This study draws the attention of researchers in the appearance-based gaze estimation community to defense from adversarial attacks.
Estimating human gaze from natural eye images only is a challenging task. Gaze direction can be defined by the pupil- and the eyeball center where the latter is unobservable in 2D images. Hence, achieving highly accurate gaze estimates is an ill-posed problem. In this paper, we introduce a novel deep neural network architecture specifically designed for the task of gaze estimation from single eye input. Instead of directly regressing two angles for the pitch and yaw of the eyeball, we regress to an intermediate pictorial representation which in turn simplifies the task of 3D gaze direction estimation. Our quantitative and qualitative results show that our approach achieves higher accuracies than the state-of-the-art and is robust to variation in gaze, head pose and image quality.
Gaze estimation is a fundamental task in many applications of computer vision, human computer interaction and robotics. Many state-of-the-art methods are trained and tested on custom datasets, making comparison across methods challenging. Furthermore, existing gaze estimation datasets have limited head pose and gaze variations, and the evaluations are conducted using different protocols and metrics. In this paper, we propose a new gaze estimation dataset called ETH-XGaze, consisting of over one million high-resolution images of varying gaze under extreme head poses. We collect this dataset from 110 participants with a custom hardware setup including 18 digital SLR cameras and adjustable illumination conditions, and a calibrated system to record ground truth gaze targets. We show that our dataset can significantly improve the robustness of gaze estimation methods across different head poses and gaze angles. Additionally, we define a standardized experimental protocol and evaluation metric on ETH-XGaze, to better unify gaze estimation research going forward. The dataset and benchmark website are available at https://ait.ethz.ch/projects/2020/ETH-XGaze
Nowadays, billions of videos are online ready to be viewed and shared. Among an enormous volume of videos, some popular ones are widely viewed by online users while the majority attract little attention. Furthermore, within each video, different segments may attract significantly different numbers of views. This phenomenon leads to a challenging yet important problem, namely fine-grained video attractiveness prediction. However, one major obstacle for such a challenging problem is that no suitable benchmark dataset currently exists. To this end, we construct the first fine-grained video attractiveness dataset, which is collected from one of the most popular video websites in the world. In total, the constructed FVAD consists of 1,019 drama episodes with 780.6 hours covering different categories and a wide variety of video contents. Apart from the large amount of videos, hundreds of millions of user behaviors during watching videos are also included, such as view counts, fast-forward, fast-rewind, and so on, where view counts reflects the video attractiveness while other engagements capture the interactions between the viewers and videos. First, we demonstrate that video attractiveness and different engagements present different relationships. Second, FVAD provides us an opportunity to study the fine-grained video attractiveness prediction problem. We design different sequential models to perform video attractiveness prediction by relying solely on video contents. The sequential models exploit the multimodal relationships between visual and audio components of the video contents at different levels. Experimental results demonstrate the effectiveness of our proposed sequential models with different visual and audio representations, the necessity of incorporating the two modalities, and the complementary behaviors of the sequential prediction models at different levels.
Due to the lack of a large-scale reflection removal dataset with diverse real-world scenes, many existing reflection removal methods are trained on synthetic data plus a small amount of real-world data, which makes it difficult to evaluate the strengths or weaknesses of different reflection removal methods thoroughly. Furthermore, existing real-world benchmarks and datasets do not categorize image data based on the types and appearances of reflection (e.g., smoothness, intensity), making it hard to analyze reflection removal methods. Hence, we construct a new reflection removal dataset that is categorized, diverse, and real-world (CDR). A pipeline based on RAW data is used to capture perfectly aligned input images and transmission images. The dataset is constructed using diverse glass types under various environments to ensure diversity. By analyzing several reflection removal methods and conducting extensive experiments on our dataset, we show that state-of-the-art reflection removal methods generally perform well on blurry reflection but fail in obtaining satisfying performance on other types of real-world reflection. We believe our dataset can help develop novel methods to remove real-world reflection better. Our dataset is available at https://alexzhao-hugga.github.io/Real-World-Reflection-Removal/.
comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا