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Synchronization Strings: Channel Simulations and Interactive Coding for Insertions and Deletions

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 Publication date 2017
and research's language is English




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We present many new results related to reliable (interactive) communication over insertion-deletion channels. Synchronization errors, such as insertions and deletions, strictly generalize the usual symbol corruption errors and are much harder to protect against. We show how to hide the complications of synchronization errors in many applications by introducing very general channel simulations which efficiently transform an insertion-deletion channel into a regular symbol corruption channel with an error rate larger by a constant factor and a slightly smaller alphabet. We generalize synchronization string based methods which were recently introduced as a tool to design essentially optimal error correcting codes for insertion-deletion channels. Our channel simulations depend on the fact that, at the cost of increasing the error rate by a constant factor, synchronization strings can be decoded in a streaming manner that preserves linearity of time. We also provide a lower bound showing that this constant factor cannot be improved to $1+epsilon$, in contrast to what is achievable for error correcting codes. Our channel simulations drastically generalize the applicability of synchronization strings. We provide new interactive coding schemes which simulate any interactive two-party protocol over an insertion-deletion channel. Our results improve over the interactive coding schemes of Braverman et al. [TransInf 2017] and Sherstov and Wu [FOCS 2017], which achieve a small constant rate and require exponential time computations, with respect to computational and communication complexities. We provide the first computationally efficient interactive coding schemes for synchronization errors, the first coding scheme with a rate approaching one for small noise rates, and also the first coding scheme that works over arbitrarily small alphabet sizes.



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Recent efforts in coding theory have focused on building codes for insertions and deletions, called insdel codes, with optimal trade-offs between their redundancy and their error-correction capabilities, as well as efficient encoding and decoding algorithms. In many applications, polynomial running time may still be prohibitively expensive, which has motivated the study of codes with super-efficient decoding algorithms. These have led to the well-studied notions of Locally Decodable Codes (LDCs) and Locally Correctable Codes (LCCs). Inspired by these notions, Ostrovsky and Paskin-Cherniavsky (Information Theoretic Security, 2015) generalized Hamming LDCs to insertions and deletions. To the best of our knowledge, these are the only known results that study the analogues of Hamming LDCs in channels performing insertions and deletions. Here we continue the study of insdel codes that admit local algorithms. Specifically, we reprove the results of Ostrovsky and Paskin-Cherniavsky for insdel LDCs using a different set of techniques. We also observe that the techniques extend to constructions of LCCs. Specifically, we obtain insdel LDCs and LCCs from their Hamming LDCs and LCCs analogues, respectively. The rate and error-correction capability blow up only by a constant factor, while the query complexity blows up by a poly log factor in the block length. Since insdel locally decodable/correctble codes are scarcely studied in the literature, we believe our results and techniques may lead to further research. In particular, we conjecture that constant-query insdel LDCs/LCCs do not exist.
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