No Arabic abstract
In this paper we propose two novel coalitional game theory based optimization methods for minimizing the cost of electricity consumed by households from a smart community. Some households in the community may own renewable energy systems (RESs) conjoined with energy storing systems (ESSs). Some other residences own ESSs only, while the remaining households are simple energy consumers. We first propose a coalitional cost optimization method in which RESs and ESSs owners exchange energy and share their renewable energy and storage spaces. We show that by participating in the proposed game these households may considerably reduce their costs in comparison to performing individual cost optimization. We further propose another coalitional optimization model in which RESs and ESSs owning households not only share their resources, but also sell energy to simple energy consuming households. We show that through this energy trade the RESs and ESSs owners can further reduce their costs, while the simple energy consumers also gain cost savings. The monetary revenues gained by the coalition are distributed among its members according to the Shapley value. Simulation examples show that the proposed coalitional optimization methods may reduce the electricity costs for the RESs and ESSs owning households by 20%, while the sole energy consumers may reduce their costs by 5%.
Sharing economy is a transformative socio-economic phenomenon built around the idea of sharing underused resources and services, e.g. transportation and housing, thereby reducing costs and extracting value. Anticipating continued reduction in the cost of electricity storage, we look into the potential opportunity in electrical power system where consumers share storage with each other. We consider two different scenarios. In the first scenario, consumers are assumed to already have individual storage devices and they explore cooperation to minimize the realized electricity consumption cost. In the second scenario, a group of consumers is interested to invest in joint storage capacity and operate it cooperatively. The resulting system problems are modeled using cooperative game theory. In both cases, the cooperative games are shown to have non-empty cores and we develop efficient cost allocations in the core with analytical expressions. Thus, sharing of storage in cooperative manner is shown to be very effective for the electric power system.
We describe a social game that we designed for encouraging energy efficient behavior amongst building occupants with the aim of reducing overall energy consumption in the building. Occupants vote for their desired lighting level and win points which are used in a lottery based on how far their vote is from the maximum setting. We assume that the occupants are utility maximizers and that their utility functions capture the tradeoff between winning points and their comfort level. We model the occupants as non-cooperative agents in a continuous game and we characterize their play using the Nash equilibrium concept. Using occupant voting data, we parameterize their utility functions and use a convex optimization problem to estimate the parameters. We simulate the game defined by the estimated utility functions and show that the estimated model for occupant behavior is a good predictor of their actual behavior. In addition, we show that due to the social game, there is a significant reduction in energy consumption.
We consider a mean field game (MFG) of optimal portfolio liquidation under asymmetric information. We prove that the solution to the MFG can be characterized in terms of a FBSDE with possibly singular terminal condition on the backward component or, equivalently, in terms of a FBSDE with finite terminal value, yet singular driver. Extending the method of continuation to linear-quadratic FBSDE with singular driver we prove that the MFG has a unique solution. Our existence and uniqueness result allows to prove that the MFG with possibly singular terminal condition can be approximated by a sequence of MFGs with finite terminal values.
A significant amount of research has been conducted in order to make home appliances more efficient in terms of energy usage. Various techniques have been designed and implemented in order to control the power demand and supply. This paper encompasses reviews of different research works on a wide range of energy management techniques for smart homes aimed at reducing energy consumption and minimizing energy wastage. The idea of smart home is elaborated followed by a review of existing energy management methods.
A key question in cooperative game theory is that of coalitional stability, usually captured by the notion of the emph{core}--the set of outcomes such that no subgroup of players has an incentive to deviate. However, some coalitional games have empty cores, and any outcome in such a game is unstable. In this paper, we investigate the possibility of stabilizing a coalitional game by using external payments. We consider a scenario where an external party, which is interested in having the players work together, offers a supplemental payment to the grand coalition (or, more generally, a particular coalition structure). This payment is conditional on players not deviating from their coalition(s). The sum of this payment plus the actual gains of the coalition(s) may then be divided among the agents so as to promote stability. We define the emph{cost of stability (CoS)} as the minimal external payment that stabilizes the game. We provide general bounds on the cost of stability in several classes of games, and explore its algorithmic properties. To develop a better intuition for the concepts we introduce, we provide a detailed algorithmic study of the cost of stability in weighted voting games, a simple but expressive class of games which can model decision-making in political bodies, and cooperation in multiagent settings. Finally, we extend our model and results to games with coalition structures.