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FIRE-2 Simulations: Physics versus Numerics in Galaxy Formation

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 Added by Philip Hopkins
 Publication date 2017
  fields Physics
and research's language is English




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The Feedback In Realistic Environments (FIRE) project explores feedback in cosmological galaxy formation simulations. Previous FIRE simulations used an identical source code (FIRE-1) for consistency. Motivated by the development of more accurate numerics - including hydrodynamic solvers, gravitational softening, and supernova coupling algorithms - and exploration of new physics (e.g. magnetic fields), we introduce FIRE-2, an updated numerical implementation of FIRE physics for the GIZMO code. We run a suite of simulations and compare against FIRE-1: overall, FIRE-2 improvements do not qualitatively change galaxy-scale properties. We pursue an extensive study of numerics versus physics. Details of the star-formation algorithm, cooling physics, and chemistry have weak effects, provided that we include metal-line cooling and star formation occurs at higher-than-mean densities. We present new resolution criteria for high-resolution galaxy simulations. Most galaxy-scale properties are robust to numerics we test, provided: (1) Toomre masses are resolved; (2) feedback coupling ensures conservation, and (3) individual supernovae are time-resolved. Stellar masses and profiles are most robust to resolution, followed by metal abundances and morphologies, followed by properties of winds and circum-galactic media (CGM). Central (~kpc) mass concentrations in massive (L*) galaxies are sensitive to numerics (via trapping/recycling of winds in hot halos). Multiple feedback mechanisms play key roles: supernovae regulate stellar masses/winds; stellar mass-loss fuels late star formation; radiative feedback suppresses accretion onto dwarfs and instantaneous star formation in disks. We provide all initial conditions and numerical algorithms used.

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Radiative feedback (RFB) from stars plays a key role in galaxies, but remains poorly-understood. We explore this using high-resolution, multi-frequency radiation-hydrodynamics (RHD) simulations from the Feedback In Realistic Environments (FIRE) project. We study ultra-faint dwarf through Milky Way mass scales, including H+He photo-ionization; photo-electric, Lyman Werner, Compton, and dust heating; and single+multiple scattering radiation pressure (RP). We compare distinct numerical algorithms: ray-based LEBRON (exact when optically-thin) and moments-based M1 (exact when optically-thick). The most important RFB channels on galaxy scales are photo-ionization heating and single-scattering RP: in all galaxies, most ionizing/far-UV luminosity (~1/2 of lifetime-integrated bolometric) is absorbed. In dwarfs, the most important effect is photo-ionization heating from the UV background suppressing accretion. In MW-mass galaxies, meta-galactic backgrounds have negligible effects; but local photo-ionization and single-scattering RP contribute to regulating the galactic star formation efficiency and lowering central densities. Without some RFB (or other rapid FB), resolved GMCs convert too-efficiently into stars, making galaxies dominated by hyper-dense, bound star clusters. This makes star formation more violent and bursty when SNe explode in these hyper-clustered objects: thus, including RFB smoothes SFHs. These conclusions are robust to RHD methods, but M1 produces somewhat stronger effects. Like in previous FIRE simulations, IR multiple-scattering is rare (negligible in dwarfs, ~10% of RP in massive galaxies): absorption occurs primarily in normal GMCs with A_v~1.
We present a suite of 15 cosmological zoom-in simulations of isolated dark matter halos, all with masses of $M_{rm halo} approx 10^{10},{rm M}_odot$ at $z=0$, in order to understand the relationship between halo assembly, galaxy formation, and feedbacks effects on the central density structure in dwarf galaxies. These simulations are part of the Feedback in Realistic Environments (FIRE) project and are performed at extremely high resolution. The resultant galaxies have stellar masses that are consistent with rough abundance matching estimates, coinciding with the faintest galaxies that can be seen beyond the virial radius of the Milky Way ($M_star/{rm M}_odotapprox 10^5-10^7$). This non-negligible spread in stellar mass at $z=0$ in halos within a narrow range of virial masses is strongly correlated with central halo density or maximum circular velocity $V_{rm max}$. Much of this dependence of $M_star$ on a second parameter (beyond $M_{rm halo}$) is a direct consequence of the $M_{rm halo}sim10^{10},{rm M}_odot$ mass scale coinciding with the threshold for strong reionization suppression: the densest, earliest-forming halos remain above the UV-suppression scale throughout their histories while late-forming systems fall below the UV-suppression scale over longer periods and form fewer stars as a result. In fact, the latest-forming, lowest-concentration halo in our suite fails to form any stars. Halos that form galaxies with $M_stargtrsim2times10^{6},{rm M}_odot$ have reduced central densities relative to dark-matter-only simulations, and the radial extent of the density modifications is well-approximated by the galaxy half-mass radius $r_{1/2}$. This apparent stellar mass threshold of $M_star approx 2times 10^{6} approx 2times 10^{-4} ,M_{rm halo}$ is broadly consistent with previous work and provides a testable prediction of FIRE feedback models in LCDM.
We use cosmological simulations from the FIRE (Feedback In Realistic Environments) project to study the baryon cycle and galaxy mass assembly for central galaxies in the halo mass range $M_{rm halo} sim 10^{10} - 10^{13} M_{odot}$. By tracing cosmic inflows, galactic outflows, gas recycling, and merger histories, we quantify the contribution of physically distinct sources of material to galaxy growth. We show that in situ star formation fueled by fresh accretion dominates the early growth of galaxies of all masses, while the re-accretion of gas previously ejected in galactic winds often dominates the gas supply for a large portion of every galaxys evolution. Externally processed material contributes increasingly to the growth of central galaxies at lower redshifts. This includes stars formed ex situ and gas delivered by mergers, as well as smooth intergalactic transfer of gas from other galaxies, an important but previously under-appreciated growth mode. By $z=0$, wind transfer, i.e. the exchange of gas between galaxies via winds, can dominate gas accretion onto $sim L^{*}$ galaxies over fresh accretion and standard wind recycling. Galaxies of all masses re-accrete >50% of the gas ejected in winds and recurrent recycling is common. The total mass deposited in the intergalactic medium per unit stellar mass formed increases in lower mass galaxies. Re-accretion of wind ejecta occurs over a broad range of timescales, with median recycling times ($sim 100-350$ Myr) shorter than previously found. Wind recycling typically occurs at the scale radius of the halo, independent of halo mass and redshift, suggesting a characteristic recycling zone around galaxies that scales with the size of the inner halo and the galaxys stellar component.
237 - Mark Vogelsberger 2019
Over the last decades, cosmological simulations of galaxy formation have been instrumental for advancing our understanding of structure and galaxy formation in the Universe. These simulations follow the non-linear evolution of galaxies modeling a variety of physical processes over an enormous range of scales. A better understanding of the physics relevant for shaping galaxies, improved numerical methods, and increased computing power have led to simulations that can reproduce a large number of observed galaxy properties. Modern simulations model dark matter, dark energy, and ordinary matter in an expanding space-time starting from well-defined initial conditions. The modeling of ordinary matter is most challenging due to the large array of physical processes affecting this matter component. Cosmological simulations have also proven useful to study alternative cosmological models and their impact on the galaxy population. This review presents a concise overview of the methodology of cosmological simulations of galaxy formation and their different applications.
We study the implementation of mechanical feedback from supernovae (SNe) and stellar mass loss in galaxy simulations, within the Feedback In Realistic Environments (FIRE) project. We present the FIRE-2 algorithm for coupling mechanical feedback, which can be applied to any hydrodynamics method (e.g. fixed-grid, moving-mesh, and mesh-less methods), and black hole as well as stellar feedback. This algorithm ensures manifest conservation of mass, energy, and momentum, and avoids imprinting preferred directions on the ejecta. We show that it is critical to incorporate both momentum and thermal energy of mechanical ejecta in a self-consistent manner, accounting for SNe cooling radii when they are not resolved. Using idealized simulations of single SN explosions, we show that the FIRE-2 algorithm, independent of resolution, reproduces converged solutions in both energy and momentum. In contrast, common fully-thermal (energy-dump) or fully-kinetic (particle-kicking) schemes in the literature depend strongly on resolution: when applied at mass resolution >100 solar masses, they diverge by orders-of-magnitude from the converged solution. In galaxy-formation simulations, this divergence leads to orders-of-magnitude differences in galaxy properties, unless those models are adjusted in a resolution-dependent way. We show that all models that individually time-resolve SNe converge to the FIRE-2 solution at sufficiently high resolution. However, in both idealized single-SN simulations and cosmological galaxy-formation simulations, the FIRE-2 algorithm converges much faster than other sub-grid models without re-tuning parameters.
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