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Distributed Approximation Algorithms for the Multiple Knapsack Problem

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 Added by Shrisha Rao
 Publication date 2017
and research's language is English




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We consider the distributed version of the Multiple Knapsack Problem (MKP), where $m$ items are to be distributed amongst $n$ processors, each with a knapsack. We propose different distributed approximation algorithms with a tradeoff between time and message complexities. The algorithms are based on the greedy approach of assigning the best item to the knapsack with the largest capacity. These algorithms obtain a solution with a bound of $frac{1}{n+1}$ times the optimum solution, with either $mathcal{O}left(mlog nright)$ time and $mathcal{O}left(m nright)$ messages, or $mathcal{O}left(mright)$ time and $mathcal{O}left(mn^{2}right)$ messages.



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We introduce and study a discrete multi-period extension of the classical knapsack problem, dubbed generalized incremental knapsack. In this setting, we are given a set of $n$ items, each associated with a non-negative weight, and $T$ time periods with non-decreasing capacities $W_1 leq dots leq W_T$. When item $i$ is inserted at time $t$, we gain a profit of $p_{it}$; however, this item remains in the knapsack for all subsequent periods. The goal is to decide if and when to insert each item, subject to the time-dependent capacity constraints, with the objective of maximizing our total profit. Interestingly, this setting subsumes as special cases a number of recently-studied incremental knapsack problems, all known to be strongly NP-hard. Our first contribution comes in the form of a polynomial-time $(frac{1}{2}-epsilon)$-approximation for the generalized incremental knapsack problem. This result is based on a reformulation as a single-machine sequencing problem, which is addressed by blending dynamic programming techniques and the classical Shmoys-Tardos algorithm for the generalized assignment problem. Combined with further enumeration-based self-reinforcing ideas and newly-revealed structural properties of nearly-optimal solutions, we turn our basic algorithm into a quasi-polynomial time approximation scheme (QPTAS). Hence, under widely believed complexity assumptions, this finding rules out the possibility that generalized incremental knapsack is APX-hard.
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We introduce and study a general version of the fractional online knapsack problem with multiple knapsacks, heterogeneous constraints on which items can be assigned to which knapsack, and rate-limiting constraints on the assignment of items to knapsacks. This problem generalizes variations of the knapsack problem and of the one-way trading problem that have previously been treated separately, and additionally finds application to the real-time control of electric vehicle (EV) charging. We introduce a new algorithm that achieves a competitive ratio within an additive factor of one of the best achievable competitive ratios for the general problem and matches or improves upon the best-known competitive ratio for special cases in the knapsack and one-way trading literatures. Moreover, our analysis provides a novel approach to online algorithm design based on an instance-dependent primal-dual analysis that connects the identification of worst-case instances to the design of algorithms. Finally, we illustrate the proposed algorithm via trace-based experiments of EV charging.
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We address the fundamental network design problem of constructing approximate minimum spanners. Our contributions are for the distributed setting, providing both algorithmic and hardness results. Our main hardness result shows that an $alpha$-approximation for the minimum directed $k$-spanner problem for $k geq 5$ requires $Omega(n /sqrt{alpha}log{n})$ rounds using deterministic algorithms or $Omega(sqrt{n }/sqrt{alpha}log{n})$ rounds using randomized ones, in the CONGEST model of distributed computing. Combined with the constant-round $O(n^{epsilon})$-approximation algorithm in the LOCAL model of [Barenboim, Elkin and Gavoille, 2016], as well as a polylog-round $(1+epsilon)$-approximation algorithm in the LOCAL model that we show here, our lower bounds for the CONGEST model imply a strict separation between the LOCAL and CONGEST models. Notably, to the best of our knowledge, this is the first separation between these models for a local approximation problem. Similarly, a separation between the directed and undirected cases is implied. We also prove a nearly-linear lower bound for the minimum weighted $k$-spanner problem for $k geq 4$, and we show lower bounds for the weighted 2-spanner problem. On the algorithmic side, apart from the aforementioned $(1+epsilon)$-approximation algorithm for minimum $k$-spanners, our main contribution is a new distributed construction of minimum 2-spanners that uses only polynomial local computations. Our algorithm has a guaranteed approximation ratio of $O(log(m/n))$ for a graph with $n$ vertices and $m$ edges, which matches the best known ratio for polynomial time sequential algorithms [Kortsarz and Peleg, 1994], and is tight if we restrict ourselves to polynomial local computations. Our approach allows us to extend our algorithm to work also for the directed, weighted, and client-server variants of the problem.
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