No Arabic abstract
The paper presents a novel algorithm for computing best and worst case execution times (BCET/WCET) of timed automata models with cyclic behaviour. The algorithms can work on any arbitrary diagonal-free TA and can handle more cases than previously existing algorithms for BCET/WCET computations, as it can handle cycles in TA and decide whether they lead to an infinite WCET. We show soundness of the proposed algorithm and study its complexity. To our knowledge, this is the first model checking algorithm that addresses comprehensively the BCET/WCET problem of systems with cyclic behaviour. Behrmann et al. provide an algorithm for computing the minimum cost/time of reaching a goal state in priced timed automata (PTA). The algorithm has been implemented in the well-known model checking tool UPPAAL to compute the minimum time for termination of an automaton. However, we show that in certain circumstances, when infinite cycles exist, the algorithm implemented in UPPAAL may not terminate, and we provide examples which UPPAAL fails to verify.
The paper addresses the problem of computing maximal expected time to termination of probabilistic timed automata (PTA) models, under the condition that the system will, eventually, terminate. This problem can exhibit high computational complexity, in particular when the automaton under analysis contains cycles that may be repeated very often (due to very high probabilities, e.g. p =0.999). Such cycles can degrade the performance of typical model checking algorithms, as the likelihood of repeating the cycle converges to zero arbitrarily slowly. We introduce an acceleration technique that can be applied to improve the execution of such cycles by collapsing their iterations. The acceleration process of a cyclic PTA consists of several formal steps necessary to handle the cumulative timing and probability information that result from successive executions of a cycle. The advantages of acceleration are twofold. First, it helps to reduce the computational complexity of the problem without adversely affecting the outcome of the analysis. Second, it can bring the worst case execution time problem of PTAs within the bounds of feasibility for model checking techniques. To our knowledge, this is the first work that addresses the problem of accelerating execution of cycles that exhibit both timing and probabilistic behavior.
Model checking timed automata becomes increasingly complex with the increase in the number of clocks. Hence it is desirable that one constructs an automaton with the minimum number of clocks possible. The problem of checking whether there exists a timed automaton with a smaller number of clocks such that the timed language accepted by the original automaton is preserved is known to be undecidable. In this paper, we give a construction, which for any given timed automaton produces a timed bisimilar automaton with the least number of clocks. Further, we show that such an automaton with the minimum possible number of clocks can be constructed in time that is doubly exponential in the number of clocks of the original automaton.
In this paper, we study the parameter synthesis problem for a class of parametric timed automata. The problem asks to construct the set of valuations of the parameters in the parametric timed automa- ton, referred to as the feasible region, under which the resulting timed automaton satisfies certain properties. We show that the parameter syn- thesis problem of parametric timed automata with only one parametric clock (unlimited concretely constrained clock) and arbitrarily many pa- rameters is solvable when all the expressions are linear expressions. And it is moreover the synthesis problem is solvable when the form of con- straints are parameter polynomial inequality not just simple constraint and parameter domain is nonnegative real number.
An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to minimise the average time per transition and player Max wants to maximise it. A solution of average-time games is presented using a reduction to average-price game on a finite graph. A direct consequence is an elementary proof of determinacy for average-time games. This complements our results for reachability-time games and partially solves a problem posed by Bouyer et al., to design an algorithm for solving average-price games on priced timed automata. The paper also establishes the exact computational complexity of solving average-time games: the problem is EXPTIME-complete for timed automata with at least two clocks.
We consider a notion of non-interference for timed automata (TAs) that allows to quantify the frequency of an attack; that is, we infer values of the minimal time between two consecutive actions of the attacker, so that (s)he disturbs the set of reachable locations. We also synthesize valuations for the timing constants of the TA (seen as parameters) guaranteeing non-interference. We show that this can reduce to reachability synthesis in parametric timed automata. We apply our method to a model of the Fischer mutual exclusion protocol and obtain preliminary results.