No Arabic abstract
Open and anonymous nature of peer to peer networks provides an opportunity to malicious peers to behave unpredictably in the network. This leads the lack of trust among the peers. To control the behavior of peers in the network, reputation system can be used. In a reputation system, aggregation of trust is a primary issue. Algorithm for aggregation of trust should be designed such that, it can converge to a certain finite value. Absolute Trust is one of the algorithm, which is used for the aggregation of trust in peer to peer networks. In this letter, we present the generalized analysis of convergence of the Absolute Trust algorithm.
To mitigate the attacks by malicious peers and to motivate the peers to share the resources in peer-to-peer networks, several reputation systems have been proposed in the past. In most of them, the peers evaluate other peers based on their past interactions and then aggregate this information in the whole network. However such an aggregation process requires approximations in order to converge at some global consensus. It may not be the true reflection of past behavior of the peers. Moreover such type of aggregation gives only the relative ranking of peers without any absolute evaluation of their past. This is more significant when all the peers responding to a query, are malicious. In such a situation, we can only know that who is better among them without knowing their rank in the whole network. In this paper, we are proposing a new algorithm which accounts for the past behavior of the peers and will estimate the absolute value of the trust of peers. Consequently, we can suitably identify them as a good peers or malicious peers. Our algorithm converges at some global consensus much faster by choosing suitable parameters. Because of its absolute nature it will equally load all the peers in network. It will also reduce the inauthentic download in the network which was not possible in existing algorithms.
As any savvy online shopper knows, second-hand peer-to-peer marketplaces are filled with images of mixed quality. How does image quality impact marketplace outcomes, and can quality be automatically predicted? In this work, we conducted a large-scale study on the quality of user-generated images in peer-to-peer marketplaces. By gathering a dataset of common second-hand products (~75,000 images) and annotating a subset with human-labeled quality judgments, we were able to model and predict image quality with decent accuracy (~87%). We then conducted two studies focused on understanding the relationship between these image quality scores and two marketplace outcomes: sales and perceived trustworthiness. We show that image quality is associated with higher likelihood that an item will be sold, though other factors such as view count were better predictors of sales. Nonetheless, we show that high quality user-generated images selected by our models outperform stock imagery in eliciting perceptions of trust from users. Our findings can inform the design of future marketplaces and guide potential sellers to take better product images.
This paper proposes an analytical framework for peer-to-peer (P2P) networks and introduces schemes for building P2P networks to approach the minimum weighted average download time (WADT). In the considered P2P framework, the server, which has the information of all the download bandwidths and upload bandwidths of the peers, minimizes the weighted average download time by determining the optimal transmission rate from the server to the peers and from the peers to the other peers. This paper first defines the static P2P network, the hierarchical P2P network and the strictly hierarchical P2P network. Any static P2P network can be decomposed into an equivalent network of sub-peers that is strictly hierarchical. This paper shows that convex optimization can minimize the WADT for P2P networks by equivalently minimizing the WADT for strictly hierarchical networks of sub-peers. This paper then gives an upper bound for minimizing WADT by constructing a hierarchical P2P network, and lower bound by weakening the constraints of the convex problem. Both the upper bound and the lower bound are very tight. This paper also provides several suboptimal solutions for minimizing the WADT for strictly hierarchical networks, in which peer selection algorithms and chunk selection algorithm can be locally designed.
We consider a network of prosumers involved in peer-to-peer energy exchanges, with differentiation price preferences on the trades with their neighbors, and we analyze two market designs: (i) a centralized market, used as a benchmark, where a global market operator optimizes the flows (trades) between the nodes, local demand and flexibility activation to maximize the system overall social welfare; (ii) a distributed peer-to-peer market design where prosumers in local energy communities optimize selfishly their trades, demand, and flexibility activation. We first characterizethe solution of the peer-to-peer market as a Variational Equilibrium and prove that the set of Variational Equilibria coincides with the set of social welfare optimal solutions of market design (i). We give several results that help understanding the structure of the trades at an equilibriumor at the optimum. We characterize the impact of preferences on the network line congestion and renewable energy waste under both designs. We provide a reduced example for which we give the set of all possible generalized equilibria, which enables to give an approximation of the price ofanarchy. We provide a more realistic example which relies on the IEEE 14-bus network, for which we can simulate the trades under different preference prices. Our analysis shows in particular that the preferences have a large impact on the structure of the trades, but that one equilibrium(variational) is optimal.
Scalability and efficient global search in unstructured peer-to-peer overlays have been extensively studied in the literature. The global search comes at the expense of local interactions between peers. Most of the unstructured peer-to-peer overlays do not provide any performance guarantee. In this work we propose a novel Quality of Service enabled lookup for unstructured peer-to-peer overlays that will allow the users query to traverse only those overlay links which satisfy the given constraints. Additionally, it also improves the scalability by judiciously using the overlay resources. Our approach selectively forwards the queries using QoS metrics like latency, bandwidth, and overlay link status so as to ensure improved performance in a scenario where the degree of peer joins and leaves are high. User is given only those results which can be downloaded with the given constraints. Also, the protocol aims at minimizing the message overhead over the overlay network.