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Online Bounded Analysis

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 Added by Joan Boyar
 Publication date 2016
and research's language is English




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Though competitive analysis is often a very good tool for the analysis of online algorithms, sometimes it does not give any insight and sometimes it gives counter-intuitive results. Much work has gone into exploring other performance measures, in particular targeted at what seems to be the core problem with competitive analysis: the comparison of the performance of an online algorithm is made to a too powerful adversary. We consider a new approach to restricting the power of the adversary, by requiring that when judging a given online algorithm, the optimal offline algorithm must perform as well as the online algorithm, not just on the entire final request sequence, but also on any prefix of that sequence. This is limiting the adversarys usual advantage of being able to exploit that it knows the sequence is continuing beyond the current request. Through a collection of online problems, including machine scheduling, bin packing, dual bin packing, and seat reservation, we investigate the significance of this particular offline advantage.



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Many applications like pointer analysis and incremental compilation require maintaining a topological ordering of the nodes of a directed acyclic graph (DAG) under dynamic updates. All known algorithms for this problem are either only analyzed for worst-case insertion sequences or only evaluated experimentally on random DAGs. We present the first average-case analysis of online topological ordering algorithms. We prove an expected runtime of O(n^2 polylog(n)) under insertion of the edges of a complete DAG in a random order for the algorithms of Alpern et al. (SODA, 1990), Katriel and Bodlaender (TALG, 2006), and Pearce and Kelly (JEA, 2006). This is much less than the best known worst-case bound O(n^{2.75}) for this problem.
We consider the online stochastic matching problem proposed by Feldman et al. [FMMM09] as a model of display ad allocation. We are given a bipartite graph; one side of the graph corresponds to a fixed set of bins and the other side represents the set of possible ball types. At each time step, a ball is sampled independently from the given distribution and it needs to be matched upon its arrival to an empty bin. The goal is to maximize the number of allocations. We present an online algorithm for this problem with a competitive ratio of 0.702. Before our result, algorithms with a competitive ratio better than $1-1/e$ were known under the assumption that the expected number of arriving balls of each type is integral. A key idea of the algorithm is to collect statistics about the decisions of the optimum offline solution using Monte Carlo sampling and use those statistics to guide the decisions of the online algorithm. We also show that our algorithm achieves a competitive ratio of 0.705 when the rates are integral. On the hardness side, we prove that no online algorithm can have a competitive ratio better than 0.823 under the known distribution model (and henceforth under the permutation model). This improves upon the 5/6 hardness result proved by Goel and Mehta cite{GM08} for the permutation model.
We consider the online problem of packing circles into a square container. A sequence of circles has to be packed one at a time, without knowledge of the following incoming circles and without moving previously packed circles. We present an algorithm that packs any online sequence of circles with a combined area not larger than 0.350389 0.350389 of the squares area, improving the previous best value of {pi}/10 approx 0.31416; even in an offline setting, there is an upper bound of {pi}/(3 + 2 sqrt{2}) approx 0.5390. If only circles with radii of at least 0.026622 are considered, our algorithm achieves the higher value 0.375898. As a byproduct, we give an online algorithm for packing circles into a 1times b rectangle with b geq 1. This algorithm is worst case-optimal for b geq 2.36.
This paper is devoted to the online dominating set problem and its variants. We believe the paper represents the first systematic study of the effect of two limitations of online algorithms: making irrevocable decisions while not knowing the future, and being incremental, i.e., having to maintain solutions to all prefixes of the input. This is quantified through competitive analyses of online algorithms against two optimal algorithms, both knowing the entire input, but only one having to be incremental. We also consider the competitive ratio of the weaker of the two optimal algorithms against the other. We consider important graph classes, distinguishing between connected and not necessarily connected graphs. For the classic graph classes of trees, bipartite, planar, and general graphs, we obtain tight results in almost all cases. We also derive upper and lower bounds for the class of bounded-degree graphs. From these analyses, we get detailed information regarding the significance of the necessary requirement that online algorithms be incremental. In some cases, having to be incremental fully accounts for the online algorithms disadvantage.
We initiate the study of a natural and practically relevant new variant of online caching where the to-be-cached items can have dependencies. We assume that the universe is a tree T and items are tree nodes; we require that if a node v is cached then the whole subtree T(v) rooted at v is cached as well. This theoretical problem finds an immediate application in the context of forwarding table optimization in IP routing and software-defined networks. We present an elegant online deterministic algorithm TC for this problem, and rigorously prove that its competitive ratio is O(height(T) * k_ALG/(k_ALG-k_OPT+1)), where k_ALG and k_OPT denote the cache sizes of an online and the optimal offline algorithm, respectively. The result is optimal up to a factor of O(height(T)).
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