No Arabic abstract
In this work we proof that boson sampling with $N$ particles in $M$ modes is equivalent to short-time evolution with $N$ excitations in an XY model of $2N$ spins. This mapping is efficient whenever the boson bunching probability is small, and errors can be efficiently postselected. This mapping opens the door to boson sampling with quantum simulators or general purpose quantum computers, and highlights the complexity of time-evolution with critical spin models, even for very short times.
Gaussian Boson sampling (GBS) provides a highly efficient approach to make use of squeezed states from parametric down-conversion to solve a classically hard-to-solve sampling problem. The GBS protocol not only significantly enhances the photon generation probability, compared to standard boson sampling with single photon Fock states, but also links to potential applications such as dense subgraph problems and molecular vibronic spectra. Here, we report the first experimental demonstration of GBS using squeezed-state sources with simultaneously high photon indistinguishability and collection efficiency. We implement and validate 3-, 4- and 5-photon GBS with high sampling rates of 832 kHz, 163 kHz and 23 kHz, respectively, which is more than 4.4, 12.0, and 29.5 times faster than the previous experiments. Further, we observe a quantum speed-up on a NP-hard optimization problem when comparing with simulated thermal sampler and uniform sampler.
Trapped ions arranged in Coulomb crystals provide us with the elements to study the physics of a single spin coupled to a boson bath. In this work we show that optical forces allow us to realize a variety of spin-boson models, depending on the crystal geometry and the laser configuration. We study in detail the Ohmic case, which can be implemented by illuminating a single ion with a travelling wave. The mesoscopic character of the phonon bath in trapped ions induces new effects like the appearance of quantum revivals in the spin evolution.
Universal quantum computers promise a dramatic speed-up over classical computers but a full-size realization remains challenging. However, intermediate quantum computational models have been proposed that are not universal, but can solve problems that are strongly believed to be classically hard. Aaronson and Arkhipov have shown that interference of single photons in random optical networks can solve the hard problem of sampling the bosonic output distribution which is directly connected to computing matrix permanents. Remarkably, this computation does not require measurement-based interactions or adaptive feed-forward techniques. Here we demonstrate this model of computation using high--quality laser--written integrated quantum networks that were designed to implement random unitary matrix transformations. We experimentally characterize the integrated devices using an in--situ reconstruction method and observe three-photon interference that leads to the boson-sampling output distribution. Our results set a benchmark for quantum computers, that hold the potential of outperforming conventional ones using only a few dozen photons and linear-optical elements.
Sampling the distribution of bosons that have undergone a random unitary evolution is strongly believed to be a computationally hard problem. Key to outperforming classical simulations of this task is to increase both the number of input photons and the size of the network. We propose driven boson sampling, in which photons are input within the network itself, as a means to approach this goal. When using heralded single-photon sources based on parametric down-conversion, this approach offers an $sim e$-fold enhancement in the input state generation rate over scattershot boson sampling, reaching the scaling limit for such sources. More significantly, this approach offers a dramatic increase in the signal-to-noise ratio with respect to higher-order photon generation from such probabilistic sources, which removes the need for photon number resolution during the heralding process as the size of the system increases.
Boson Sampling has emerged as a tool to explore the advantages of quantum over classical computers as it does not require a universal control over the quantum system, which favours current photonic experimental platforms.Here, we introduce Gaussian Boson Sampling, a classically hard-to-solve problem that uses squeezed states as a non-classical resource. We relate the probability to measure specific photon patterns from a general Gaussian state in the Fock basis to a matrix function called the hafnian, which answers the last remaining question of sampling from Gaussian states. Based on this result, we design Gaussian Boson Sampling, a #P hard problem, using squeezed states. This approach leads to a more efficient photonic boson sampler with significant advantages in generation probability and measurement time over currently existing protocols.