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Using Riemannian geometry for SSVEP-based Brain Computer Interface

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 Added by Sylvain Chevallier
 Publication date 2015
and research's language is English




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Riemannian geometry has been applied to Brain Computer Interface (BCI) for brain signals classification yielding promising results. Studying electroencephalographic (EEG) signals from their associated covariance matrices allows a mitigation of common sources of variability (electronic, electrical, biological) by constructing a representation which is invariant to these perturbations. While working in Euclidean space with covariance matrices is known to be error-prone, one might take advantage of algorithmic advances in information geometry and matrix manifold to implement methods for Symmetric Positive-Definite (SPD) matrices. This paper proposes a comprehensive review of the actual tools of information geometry and how they could be applied on covariance matrices of EEG. In practice, covariance matrices should be estimated, thus a thorough study of all estimators is conducted on real EEG dataset. As a main contribution, this paper proposes an online implementation of a classifier in the Riemannian space and its subsequent assessment in Steady-State Visually Evoked Potential (SSVEP) experimentations.

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Steady-state visual evoked potentials (SSVEP) brain-computer interface (BCI) provides reliable responses leading to high accuracy and information throughput. But achieving high accuracy typically requires a relatively long time window of one second or more. Various methods were proposed to improve sub-second response accuracy through subject-specific training and calibration. Substantial performance improvements were achieved with tedious calibration and subject-specific training; resulting in the users discomfort. So, we propose a training-free method by combining spatial-filtering and temporal alignment (CSTA) to recognize SSVEP responses in sub-second response time. CSTA exploits linear correlation and non-linear similarity between steady-state responses and stimulus templates with complementary fusion to achieve desirable performance improvements. We evaluated the performance of CSTA in terms of accuracy and Information Transfer Rate (ITR) in comparison with both training-based and training-free methods using two SSVEP data-sets. We observed that CSTA achieves the maximum mean accuracy of 97.43$pm$2.26 % and 85.71$pm$13.41 % with four-class and forty-class SSVEP data-sets respectively in sub-second response time in offline analysis. CSTA yields significantly higher mean performance (p<0.001) than the training-free method on both data-sets. Compared with training-based methods, CSTA shows 29.33$pm$19.65 % higher mean accuracy with statistically significant differences in time window less than 0.5 s. In longer time windows, CSTA exhibits either better or comparable performance though not statistically significantly better than training-based methods. We show that the proposed method brings advantages of subject-independent SSVEP classification without requiring training while enabling high target recognition performance in sub-second response time.
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Brain Computer Interface technologies are popular methods of communication between the human brain and external devices. One of the most popular approaches to BCI is Motor Imagery. In BCI applications, the ElectroEncephaloGraphy is a very popular measurement for brain dynamics because of its non-invasive nature. Although there is a high interest in the BCI topic, the performance of existing systems is still far from ideal, due to the difficulty of performing pattern recognition tasks in EEG signals. BCI systems are composed of a wide range of components that perform signal pre-processing, feature extraction and decision making. In this paper, we define a BCI Framework, named Enhanced Fusion Framework, where we propose three different ideas to improve the existing MI-based BCI frameworks. Firstly, we include aan additional pre-processing step of the signal: a differentiation of the EEG signal that makes it time-invariant. Secondly, we add an additional frequency band as feature for the system and we show its effect on the performance of the system. Finally, we make a profound study of how to make the final decision in the system. We propose the usage of both up to six types of different classifiers and a wide range of aggregation functions (including classical aggregations, Choquet and Sugeno integrals and their extensions and overlap functions) to fuse the information given by the considered classifiers. We have tested this new system on a dataset of 20 volunteers performing motor imagery-based brain-computer interface experiments. On this dataset, the new system achieved a 88.80% of accuracy. We also propose an optimized version of our system that is able to obtain up to 90,76%. Furthermore, we find that the pair Choquet/Sugeno integrals and overlap functions are the ones providing the best results.
141 - Zhe Sun , Zihao Huang , Feng Duan 2020
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