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Dialogue systems like chatbots, and tasks like question-answering (QA) have gained traction in recent years; yet evaluating such systems remains difficult. Reasons include the great variety in contexts and use cases for these systems as well as the h igh cost of human evaluation. In this paper, we focus on a specific type of dialogue systems: Time-Offset Interaction Applications (TOIAs) are intelligent, conversational software that simulates face-to-face conversations between humans and pre-recorded human avatars. Under the constraint that a TOIA is a single output system interacting with users with different expectations, we identify two challenges: first, how do we define a good' answer? and second, what's an appropriate metric to use? We explore both challenges through the creation of a novel dataset that identifies multiple good answers to specific TOIA questions through the help of Amazon Mechanical Turk workers. This view from the crowd' allows us to study the variations of how TOIA interrogators perceive its answers. Our contributions include the annotated dataset that we make publicly available and the proposal of Success Rate @k as an evaluation metric that is more appropriate than the traditional QA's and information retrieval's metrics.
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