Improved Algorithms for Edge Colouring in the W-Streaming Model


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In the W-streaming model, an algorithm is given $O(n mathrm{polylog} n)$ space and must process a large graph of up to $O(n^2)$ edges. In this short note we give two algorithms for edge colouring under the W-streaming model. For edge colouring in W-streaming, a colour for every edge must be determined by the time all the edges are streamed. Our first algorithm uses $Delta + o(Delta)$ colours in $O(n log^2 n)$ space when the edges arrive according to a uniformly random permutation. The second algorithm uses $(1 + o(1))Delta^2 / s$ colours in $tilde{O}(n s)$ space when edges arrival adversarially.

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