In real-world single image super-resolution (SISR) task, the low-resolution image suffers more complicated degradations, not only downsampled by unknown kernels. However, existing SISR methods are generally studied with the synthetic low-resolution generation such as bicubic interpolation (BI), which greatly limits their performance. Recently, some researchers investigate real-world SISR from the perspective of the camera and smartphone. However, except the acquisition equipment, the display device also involves more complicated degradations. In this paper, we focus on the camera-screen degradation and build a real-world dataset (Cam-ScreenSR), where HR images are original ground truths from the previous DIV2K dataset and corresponding LR images are camera-captur