Identifying Malicious Players in GWAP-based Disaster Monitoring Crowdsourcing System


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Disaster monitoring is challenging due to the lake of infrastructures in monitoring areas. Based on the theory of Game-With-A-Purpose (GWAP), this paper contributes to a novel large-scale crowdsourcing disaster monitoring system. The system analyzes tagged satellite pictures from anonymous players, and then reports aggregated and evaluated monitoring results to its stakeholders. An algorithm based on directed graph centralities is presented to address the core issues of malicious user detection and disaster level calculation. Our method can be easily applied in other human computation systems. In the end, some issues with possible solutions are discussed for our future work.

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