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We introduce WildWood (WW), a new ensemble algorithm for supervised learning of Random Forest (RF) type. While standard RF algorithms use bootstrap out-of-bag samples to compute out-of-bag scores, WW uses these samples to produce improved predictions given by an aggregation of the predictions of all possible subtrees of each fully grown tree in the forest. This is achieved by aggregation with exponential weights computed over out-of-bag samples, that are computed exactly and very efficiently thanks to an algorithm called context tree weighting. This improvement, combined with a histogram strategy to accelerate split finding, makes WW fast and competitive compared with other well-established ensemble methods, such as standard RF and extreme gradient boosting algorithms.
We propose a dynamic boosted ensemble learning method based on random forest (DBRF), a novel ensemble algorithm that incorporates the notion of hard example mining into Random Forest (RF) and thus combines the high accuracy of Boosting algorithm with
Most real-world data are scattered across different companies or government organizations, and cannot be easily integrated under data privacy and related regulations such as the European Unions General Data Protection Regulation (GDPR) and China Cybe
We propose the orthogonal random forest, an algorithm that combines Neyman-orthogonality to reduce sensitivity with respect to estimation error of nuisance parameters with generalized random forests (Athey et al., 2017)--a flexible non-parametric met
Autonomous game design, generating games algorithmically, has been a longtime goal within the technical games research field. However, existing autonomous game design systems have relied in large part on human-authoring for game design knowledge, suc
With the emergence of the big data age, the issue of how to obtain valuable knowledge from a dataset efficiently and accurately has attracted increasingly attention from both academia and industry. This paper presents a Parallel Random Forest (PRF) a