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Cooperators forgo their interest to benefit others. Thus cooperation should not be favored by natural selection. It challenges the evolutionists, since cooperation is widespread. As one of the resolutions, information spreading has been revealed to play a key role in the emergence of cooperation. Individuals, however, are typically assumed to be passive in the information spreading. Here we assume that individuals are active to spread the information via self-recommendation. Individuals with higher intensities of self-recommendation are likely to have more neighbors. We find that i) eloquent cooperators are necessary to promote cooperation; ii) individuals need to be open to the self-recommendation to enhance cooperation level; iii) the cost-to-benefit ratio should be smaller than one minus the ratio between self-recommendation intensities of defector and cooperator, which qualitatively measures the viscosity of the population. Our results highlight the importance of active information spreading on cooperation.
Cooperation among individuals has been key to sustaining societies. However, natural selection favors defection over cooperation. Cooperation can be favored when the mobility of individuals allows cooperators to form a cluster (or group). Mobility pa
Cooperative behaviour constitutes a key aspect of both human society and non-human animal systems, but explaining how cooperation evolves represents a major scientific challenge. It is now well established that social network structure plays a centra
The n-person Prisoners Dilemma is a widely used model for populations where individuals interact in groups. The evolutionary stability of populations has been analysed in the literature for the case where mutations in the population may be considered
Cooperation is prevalent in nature, not only in the context of social interactions within the animal kingdom, but also on the cellular level. In cancer for example, tumour cells can cooperate by producing growth factors. The evolution of cooperation
In the evolutionary Prisoners Dilemma (PD) game, agents play with each other and update their strategies in every generation according to some microscopic dynamical rule. In its spatial version, agents do not play with every other but, instead, inter