ﻻ يوجد ملخص باللغة العربية
We present a novel high-fidelity generative adversarial network (GAN) inversion framework that enables attribute editing with image-specific details well-preserved (e.g., background, appearance and illumination). We first formulate GAN inversion as a lossy data compression problem and carefully discuss the Rate-Distortion-Edit trade-off. Due to this trade-off, previous works fail to achieve high-fidelity reconstruction while keeping compelling editing ability with a low bit-rate latent code only. In this work, we propose a distortion consultation approach that employs the distortion map as a reference for reconstruction. In the distortion consultation inversion (DCI), the distortion map is first projected to a high-rate latent map, which then complements the basic low-rate latent code with (lost) details via consultation fusion. To achieve high-fidelity editing, we propose an adaptive distortion alignment (ADA) module with a self-supervised training scheme. Extensive experiments in the face and car domains show a clear improvement in terms of both inversion and editing quality.
In this paper, we introduce attribute-aware fashion-editing, a novel task, to the fashion domain. We re-define the overall objectives in AttGAN and propose the Fashion-AttGAN model for this new task. A dataset is constructed for this task with 14,221
Facial attribute editing has mainly two objectives: 1) translating image from a source domain to a target one, and 2) only changing the facial regions related to a target attribute and preserving the attribute-excluding details. In this work, we prop
Cycle consistency is widely used for face editing. However, we observe that the generator tends to find a tricky way to hide information from the original image to satisfy the constraint of cycle consistency, making it impossible to maintain the rich
Training Generative Adversarial Networks (GAN) on high-fidelity images usually requires large-scale GPU-clusters and a vast number of training images. In this paper, we study the few-shot image synthesis task for GAN with minimum computing cost. We p
Person image synthesis, e.g., pose transfer, is a challenging problem due to large variation and occlusion. Existing methods have difficulties predicting reasonable invisible regions and fail to decouple the shape and style of clothing, which limits