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Scene graph generation (SGG) is to detect entity pairs with their relations in an image. Existing SGG approaches often use multi-stage pipelines to decompose this task into object detection, relation graph construction, and dense or dense-to-sparse relation prediction. Instead, from a perspective on SGG as a direct set prediction, this paper presents a simple, sparse, and unified framework for relation detection, termed as Structured Sparse R-CNN. The key to our method is a set of learnable triplet queries and structured triplet detectors which could be jointly optimized from the training set in an end-to-end manner. Specifically, the triplet queries encode the general prior for entity pair locations, categories, and their relations, and provide an initial guess of relation detection for subsequent refinement. The triplet detector presents a cascaded dynamic head design to progressively refine the results of relation detection. In addition, to relieve the training difficulty of Structured Sparse R-CNN, we propose a relaxed and enhanced training strategy based on knowledge distillation from a Siamese Sparse R-CNN. We also propose adaptive focusing parameter and average logit approach for imbalance data distribution. We perform experiments on two benchmarks: Visual Genome and Open Images, and the results demonstrate that our method achieves the state-of-the-art performance. Meanwhile, we perform in-depth ablation studies to provide insights on our structured modeling in triplet detector design and training strategies.
Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and directed-ed
We propose an efficient and interpretable scene graph generator. We consider three types of features: visual, spatial and semantic, and we use a late fusion strategy such that each features contribution can be explicitly investigated. We study the ke
Scene graph generation aims to identify objects and their relations in images, providing structured image representations that can facilitate numerous applications in computer vision. However, scene graph models usually require supervised learning on
To understand a scene in depth not only involves locating/recognizing individual objects, but also requires to infer the relationships and interactions among them. However, since the distribution of real-world relationships is seriously unbalanced, e
Dynamic scene graph generation aims at generating a scene graph of the given video. Compared to the task of scene graph generation from images, it is more challenging because of the dynamic relationships between objects and the temporal dependencies