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Stochastic sparse linear bandits offer a practical model for high-dimensional online decision-making problems and have a rich information-regret structure. In this work we explore the use of information-directed sampling (IDS), which naturally balances the information-regret trade-off. We develop a class of information-theoretic Bayesian regret bounds that nearly match existing lower bounds on a variety of problem instances, demonstrating the adaptivity of IDS. To efficiently implement sparse IDS, we propose an empirical Bayesian approach for sparse posterior sampling using a spike-and-slab Gaussian-Laplace prior. Numerical results demonstrate significant regret reductions by sparse IDS relative to several baselines.
Stochastic linear bandits with high-dimensional sparse features are a practical model for a variety of domains, including personalized medicine and online advertising. We derive a novel $Omega(n^{2/3})$ dimension-free minimax regret lower bound for s
We introduce a simple and efficient algorithm for stochastic linear bandits with finitely many actions that is asymptotically optimal and (nearly) worst-case optimal in finite time. The approach is based on the frequentist information-directed sampli
Standard approaches to decision-making under uncertainty focus on sequential exploration of the space of decisions. However, textit{simultaneously} proposing a batch of decisions, which leverages available resources for parallel experimentation, has
We introduce GLR-klUCB, a novel algorithm for the piecewise iid non-stationary bandit problem with bounded rewards. This algorithm combines an efficient bandit algorithm, kl-UCB, with an efficient, parameter-free, changepoint detector, the Bernoulli
In this paper we introduce the transductive linear bandit problem: given a set of measurement vectors $mathcal{X}subset mathbb{R}^d$, a set of items $mathcal{Z}subset mathbb{R}^d$, a fixed confidence $delta$, and an unknown vector $theta^{ast}in math