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This paper presents yet another concurrency control analysis platform, CCBench. CCBench supports seven protocols (Silo, TicToc, MOCC, Cicada, SI, SI with latch-free SSN, 2PL) and seven versatile optimization methods and enables the configuration of seven workload parameters. We analyzed the protocols and optimization methods using various workload parameters and a thread count of 224. Previous studies focused on thread scalability and did not explore the space analyzed here. We classified the optimization methods on the basis of three performance factors: CPU cache, delay on conflict, and version lifetime. Analyses using CCBench and 224 threads, produced six insights. (I1) The performance of optimistic concurrency control protocol for a read only workload rapidly degrades as cardinality increases even without L3 cache misses. (I2) Silo can outperform TicToc for some write-intensive workloads by using invisible reads optimization. (I3) The effectiveness of two approaches to coping with conflict (wait and no-wait) depends on the situation. (I4) OCC reads the same record two or more times if a concurrent transaction interruption occurs, which can improve performance. (I5) Mixing different implementations is inappropriate for deep analysis. (I6) Even a state-of-the-art garbage collection method cannot improve the performance of multi-version protocols if there is a single long transaction mixed into the workload. On the basis of I4, we defined the read phase extension optimization in which an artificial delay is added to the read phase. On the basis of I6, we defined the aggressive garbage collection optimization in which even visibl
A new type of logs, the command log, is being employed to replace the traditional data log (e.g., ARIES log) in the in-memory databases. Instead of recording how the tuples are updated, a command log only tracks the transactions being executed, there
Multi-versioned database systems have the potential to significantly increase the amount of concurrency in transaction processing because they can avoid read-write conflicts. Unfortunately, the increase in concurrency usually comes at the cost of tra
As random walk is a powerful tool in many graph processing, mining and learning applications, this paper proposes an efficient in-memory random walk engine named ThunderRW. Compared with existing parallel systems on improving the performance of a sin
In this paper, we propose the DN-tree that is a data structure to build lossy summaries of the frequent data access patterns of the queries in a distributed graph data management system. These compact representations allow us an efficient communicati
In this paper, we develop RCC, the first unified and comprehensive RDMA-enabled distributed transaction processing framework supporting six serializable concurrency control protocols: not only the classical protocols NOWAIT, WAITDIE, and OCC, but als