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Scene Graph, as a vital tool to bridge the gap between language domain and image domain, has been widely adopted in the cross-modality task like VQA. In this paper, we propose a new method to edit the scene graph according to the user instructions, which has never been explored. To be specific, in order to learn editing scene graphs as the semantics given by texts, we propose a Graph Edit Distance Reward, which is based on the Policy Gradient and Graph Matching algorithm, to optimize neural symbolic model. In the context of text-editing image retrieval, we validate the effectiveness of our method in CSS and CRIR dataset. Besides, CRIR is a new synthetic dataset generated by us, which we will publish it soon for future use.
Biometric authentication by means of handwritten signatures is a challenging pattern recognition task, which aims to infer a writer model from only a handful of genuine signatures. In order to make it more difficult for a forger to attack the verific
The graph isomorphism, subgraph isomorphism, and graph edit distance problems are combinatorial problems with many applications. Heuristic exact and approximate algorithms for each of these problems have been developed for different kinds of graphs:
Computing efficiently a robust measure of similarity or dissimilarity between graphs is a major challenge in Pattern Recognition. The Graph Edit Distance (GED) is a flexible measure of dissimilarity between graphs which arises in error-tolerant graph
Given a hereditary property of graphs $mathcal{H}$ and a $pin [0,1]$, the edit distance function ${rm ed}_{mathcal{H}}(p)$ is asymptotically the maximum proportion of edge-additions plus edge-deletions applied to a graph of edge density $p$ sufficien
This paper proposes a procedure to train a scene text recognition model using a robust learned surrogate of edit distance. The proposed method borrows from self-paced learning and filters out the training examples that are hard for the surrogate. The