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Linials famous color reduction algorithm reduces a given $m$-coloring of a graph with maximum degree $Delta$ to a $O(Delta^2log m)$-coloring, in a single round in the LOCAL model. We show a similar result when nodes are restricted to choose their color from a list of allowed colors: given an $m$-coloring in a directed graph of maximum outdegree $beta$, if every node has a list of size $Omega(beta^2 (log beta+loglog m + log log |mathcal{C}|))$ from a color space $mathcal{C}$ then they can select a color in two rounds in the LOCAL model. Moreover, the communication of a node essentially consists of sending its list to the neighbors. This is obtained as part of a framework that also contains Linials color reduction (with an alternative proof) as a special case. Our result also leads to a defective list coloring algorithm. As a corollary, we improve the state-of-the-art truly local $(deg+1)$-list coloring algorithm from Barenboim et al. [PODC18] by slightly reducing the runtime to $O(sqrt{DeltalogDelta})+log^* n$ and significantly reducing the message size (from huge to roughly $Delta$). Our techniques are inspired by the local conflict coloring framework of Fraigniaud et al. [FOCS16].
We present a randomized distributed algorithm that computes a $Delta$-coloring in any non-complete graph with maximum degree $Delta geq 4$ in $O(log Delta) + 2^{O(sqrt{loglog n})}$ rounds, as well as a randomized algorithm that computes a $Delta$-col
In this paper we present a deterministic CONGEST algorithm to compute an $O(kDelta)$-vertex coloring in $O(Delta/k)+log^* n$ rounds, where $Delta$ is the maximum degree of the network graph and $1leq kleq O(Delta)$ can be freely chosen. The algorithm
Distributed vertex coloring is one of the classic problems and probably also the most widely studied problems in the area of distributed graph algorithms. We present a new randomized distributed vertex coloring algorithm for the standard CONGEST mode
This paper considers the modeling and the analysis of the performance of lock-free concurrent data structures. Lock-free designs employ an optimistic conflict control mechanism, allowing several processes to access the shared data object at the same
We present a simple deterministic distributed algorithm that computes a $(Delta+1)$-vertex coloring in $O(log^2 Delta cdot log n)$ rounds. The algorithm can be implemented with $O(log n)$-bit messages. The algorithm can also be extended to the more g