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The noisy voter model is a stylised representation of opinion dynamics. Individuals copy opinions from other individuals, and are subject to spontaneous state changes. In the case of two opinion states this model is known to have a noise-driven transition between a unimodal phase, in which both opinions are present, and a bimodal phase in which one of the opinions dominates. The presence of zealots can remove the unimodal and bimodal phases in the model with two opinion states. Here, we study the effects of zealots in noisy voter models with M>2 opinion states on complete interaction graphs. We find that the phase behaviour diversifies, with up to six possible qualitatively different types of stationary states. The presence of zealots removes some of these phases, but not all. We analyse situations in which zealots affect the entire population, or only a fraction of agents, and show that this situation corresponds to a single-community model with a fractional number of zealots, further enriching the phase diagram. Our study is conducted analytically based on effective birth-death dynamics for the number of individuals holding a given opinion. Results are confirmed in numerical simulations.
We study memory dependent binary-state dynamics, focusing on the noisy-voter model. This is a non-Markovian process if we consider the set of binary states of the population as the description variables, or Markovian if we incorporate age, related to
In this paper, we study influence maximization in the voter model in the presence of biased voters (or zealots) on complex networks. Under what conditions should an external controller with finite budget who aims at maximizing its influence over the
The voter model with memory-dependent dynamics is theoretically and numerically studied at the mean-field level. The `internal age, or time an individual spends holding the same state, is added to the set of binary states of the population, such that
We introduce a non-linear variant of the voter model, the q-voter model, in which q neighbors (with possible repetition) are consulted for a voter to change opinion. If the q neighbors agree, the voter takes their opinion; if they do not have an unan
We consider the process of reaching the final state in the coevolving voter model. There is a coevolution of state dynamics, where a node can copy a state from a random neighbor with probabilty $1-p$ and link dynamics, where a node can re-wire its li