ترغب بنشر مسار تعليمي؟ اضغط هنا

Identifying Sources and Sinks in the Presence of Multiple Agents with Gaussian Process Vector Calculus

72   0   0.0 ( 0 )
 نشر من قبل Adam Derek Cobb
 تاريخ النشر 2018
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

In systems of multiple agents, identifying the cause of observed agent dynamics is challenging. Often, these agents operate in diverse, non-stationary environments, where models rely on hand-crafted environment-specific features to infer influential regions in the systems surroundings. To overcome the limitations of these inflexible models, we present GP-LAPLACE, a technique for locating sources and sinks from trajectories in time-varying fields. Using Gaussian processes, we jointly infer a spatio-temporal vector field, as well as canonical vector calculus operations on that field. Notably, we do this from only agent trajectories without requiring knowledge of the environment, and also obtain a metric for denoting the significance of inferred causal features in the environment by exploiting our probabilistic method. To evaluate our approach, we apply it to both synthetic and real-world GPS data, demonstrating the applicability of our technique in the presence of multiple agents, as well as its superiority over existing methods.



قيم البحث

اقرأ أيضاً

We investigate the electrical current and flow (number of parallel paths) between two sets of n sources and n sinks in complex networks. We derive analytical formulas for the average current and flow as a function of n. We show that for small n, incr easing n improves the total transport in the network, while for large n bottlenecks begin to form. For the case of flow, this leads to an optimal n* above which the transport is less efficient. For current, the typical decrease in the length of the connecting paths for large n compensates for the effect of the bottlenecks. We also derive an expression for the average flow as a function of n under the common limitation that transport takes place between specific pairs of sources and sinks.
Traditionally, Hawkes processes are used to model time--continuous point processes with history dependence. Here we propose an extended model where the self--effects are of both excitatory and inhibitory type and follow a Gaussian Process. Whereas pr evious work either relies on a less flexible parameterization of the model, or requires a large amount of data, our formulation allows for both a flexible model and learning when data are scarce. We continue the line of work of Bayesian inference for Hawkes processes, and our approach dispenses with the necessity of estimating a branching structure for the posterior, as we perform inference on an aggregated sum of Gaussian Processes. Efficient approximate Bayesian inference is achieved via data augmentation, and we describe a mean--field variational inference approach to learn the model parameters. To demonstrate the flexibility of the model we apply our methodology on data from three different domains and compare it to previously reported results.
This work presents and experimentally test the framework used by our context-aware, distributed team of small Unmanned Aerial Systems (SUAS) capable of operating in real-time, in an autonomous fashion, and under constrained communications. Our framew ork relies on three layered approach: (1) Operational layer, where fast temporal and narrow spatial decisions are made; (2) Tactical Layer, where temporal and spatial decisions are made for a team of agents; and (3) Strategical Layer, where slow temporal and wide spatial decisions are made for the team of agents. These three layers are coordinated by an ad-hoc, software-defined communications network, which ensures sparse, but timely delivery of messages amongst groups and teams of agents at each layer even under constrained communications. Experimental results are presented for a team of 10 small unmanned aerial systems tasked with searching and monitoring a person in an open area. At the operational layer, our use case presents an agent autonomously performing searching, detection, localization, classification, identification, tracking, and following of the person, while avoiding malicious collisions. At the tactical layer, our experimental use case presents the cooperative interaction of a group of multiple agents that enable the monitoring of the targeted person over a wider spatial and temporal regions. At the strategic layer, our use case involves the detection of complex behaviors-i.e. the person being followed enters a car and runs away, or the person being followed exits the car and runs away-that requires strategic responses to successfully accomplish the mission.
We consider the principal-agent problem with heterogeneous agents. Previous works assume that the principal signs independent incentive contracts with every agent to make them invest more efforts on the tasks. However, in many circumstances, these co ntracts need to be identical for the sake of fairness. We investigate the optimal common contract problem. To our knowledge, this is the first attempt to consider this natural and important generalization. We first show this problem is NP-complete. Then we provide a dynamic programming algorithm to compute the optimal contract in $O(n^2m)$ time, where $n,m$ are the number of agents and actions, under the assumption that the agents cost functions obey increasing difference property. At last, we generalize the setting such that each agent can choose to directly produce a reward in $[0,1]$. We provide an $O(log n)$-approximate algorithm for this generalization.
When agents are swarmed to carry out a mission, there is often a sudden failure of some of the agents observed from the command base. It is generally difficult to distinguish whether the failure is caused by actuators (hypothesis, $h_a$) or sensors ( hypothesis, $h_s$) solely by the communication between the command base and the concerning agent. By making a collision to the agent by another, we would be able to distinguish which hypothesis is likely: For $h_a$, we expect to detect corresponding displacements while for $h_a$ we do not. Such swarm strategies to grasp the situation are preferably to be generated autonomously by artificial intelligence (AI). Preferable actions ($e.g.$, the collision) for the distinction would be those maximizing the difference between the expected behaviors for each hypothesis, as a value function. Such actions exist, however, only very sparsely in the whole possibilities, for which the conventional search based on gradient methods does not make sense. Instead, we have successfully applied the reinforcement learning technique, achieving the maximization of such a sparse value function. The machine learning actually concluded autonomously the colliding action to distinguish the hypothesises. Getting recognized an agent with actuator error by the action, the agents behave as if other ones want to assist the malfunctioning one to achieve a given mission.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا