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We study the design of multi-item mechanisms that maximize expected profit with respect to a distribution over buyers values. In practice, a full description of the distribution is typically unavailable. Therefore, we study the setting where the designer only has samples from the distribution and the goal is to find a high-profit mechanism within a class of mechanisms. If the class is complex, a mechanism may have high average profit over the samples but low expected profit. This raises the question: how many samples are sufficient to ensure that a mechanisms average profit is close to its expected profit? To answer this question, we uncover structure shared by many pricing, auction, and lottery mechanisms: for any set of buyers values, profit is piecewise linear in the mechanisms parameters. Using this structure, we prove new bounds for mechanism classes not yet studied in the sample-based mechanism design literature and match or improve over the best known guarantees for many classes. Finally, we provide tools for optimizing an important tradeoff: more complex mechanisms typically have higher average profit over the samples than simpler mechanisms, but more samples are required to ensure that average profit nearly matches expected profit.
We consider the task of optimizing treatment assignment based on individual treatment effect prediction. This task is found in many applications such as personalized medicine or targeted advertising and has gained a surge of interest in recent years
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We present a general framework for proving polynomial sample complexity bounds for the problem of learning from samples the best auction in a class of simple auctions. Our framework captures all of the most prominent examples of simple auctions, incl