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Making Asynchronous Distributed Computations Robust to Noise

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 نشر من قبل Ran Gelles
 تاريخ النشر 2017
  مجال البحث الهندسة المعلوماتية
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We consider the problem of making distributed computations robust to noise, in particular to worst-case (adversarial) corruptions of messages. We give a general distributed interactive coding scheme which simulates any asynchronous distributed protocol while tolerating an optimal corruption of a $Theta(1/n)$ fraction of all messages while incurring a moderate blowup of $O(nlog^2 n)$ in the communication complexity. Our result is the first fully distributed interactive coding scheme in which the topology of the communication network is not known in advance. Prior work required either a coordinating node to be connected to all other nodes in the network or assumed a synchronous network in which all nodes already know the complete topology of the network.



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